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* Create new highlight entity in struct. In editor, replace previous highlight method with a setHover function
* Create highlight operations and actions
* Modify draw methods for atoms and bonds to display highlight
* Rename highlight to hover across ketcher-core to prevent confusion
* Add highlight update operation and update and append methods for highlighter
* Make create method accept multiple highlights in one call, refactior rendering of highlight
* Hide update and append methods and actions. Rename highlight to highlights, refactor getAll
* Fix code styling
ketcher
instance with ids of highlighted items on the canvas and highlight's color codeThe text was updated successfully, but these errors were encountered: