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feat(update): 2025-02-16 general update (#220)
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Zitchas authored Feb 16, 2025
2 parents ff86c4d + 7f31c17 commit b1a0be3
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2 changes: 2 additions & 0 deletions copyright
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Expand Up @@ -3352,6 +3352,8 @@ License: CC-BY-SA-4.0
Comment: Derived from works by Michael Zahniser (under the same license) and 1010todd (under the same license). Incorporating texture made with JSPlacement by WindMillArt <https://windmillart.net/>.

Files:
sounds/avgi?launch?external*
sounds/avgi?launch?internal*
sounds/bunrodea?am*
sounds/coalition?launch*
sounds/drill*
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2 changes: 1 addition & 1 deletion data/avgi/avgi 0 first contact.txt
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Expand Up @@ -1002,7 +1002,7 @@ mission "Avgi: Twilight Escape 2"

on accept
log `Agreed to take Sora to her parents' farm on Memory, as she has nowhere else to go.`
log "People" "Darius Caldwell" `Despite escaping the Twilight, Darius still feels guilty over his crewmembers that lost their lives to the Aberrant.`
log "People" "Darius Caldwell" `Despite escaping the Twilight, Darius still feels guilty over his crew members that lost their lives to the Aberrant.`


mission "Avgi: Twilight Escape 3"
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104 changes: 103 additions & 1 deletion data/avgi/avgi ships.txt
Original file line number Diff line number Diff line change
Expand Up @@ -723,8 +723,11 @@ ship "Polari"
turret -14 27 "Green Optical Laser"
turret 14 27 "Green Optical Laser"
bay "Drone" -9 -25
"launch effect" "avgi internal"
bay "Drone" 9 -25
"launch effect" "avgi internal"
bay "Fighter" 0 48
"launch effect" "avgi internal"

leak "leak" 30 30
leak "flame" 30 60
Expand Down Expand Up @@ -843,15 +846,29 @@ ship "Entasi"
turret 10 72 "Blue Optical Laser"
turret 0 -4
bay "Fighter" 0 -30
"launch effect" "avgi external"
over
bay "Fighter" 0 -30
"launch effect" "avgi external"
under
bay "Drone" -18 -45
"launch effect" "avgi internal"
angle 270
bay "Drone" 18 -45
"launch effect" "avgi internal"
angle 90
bay "Drone" -18 -18
"launch effect" "avgi internal"
angle 270
bay "Drone" 18 -18
"launch effect" "avgi internal"
angle 90
bay "Drone" -18 72
"launch effect" "avgi internal"
angle 270
bay "Drone" 18 72
"launch effect" "avgi internal"
angle 90

leak "leak" 60 60
leak "flame" 60 60
Expand Down Expand Up @@ -941,9 +958,17 @@ ship "Undsyni"
turret 0 42 "Green Optical Laser"
turret 0 186 "Green Optical Laser"
bay "Drone" -65.5 3
"launch effect" "avgi internal"
angle 270
bay "Drone" 65.5 3
"launch effect" "avgi internal"
angle 90
bay "Drone" 65.5 29
"launch effect" "avgi internal"
angle 90
bay "Drone" -65.5 29
"launch effect" "avgi internal"
angle 270

leak "leak" 30 90
leak "flame" 30 90
Expand Down Expand Up @@ -1108,21 +1133,37 @@ ship "Modified Tachytia"
turret 0 -360 "Green Optical Laser"
turret 0 450 "Green Optical Laser"
bay "Drone" -18 420
"launch effect" "avgi internal"
bay "Drone" 18 420
"launch effect" "avgi internal"
bay "Drone" -18 432
"launch effect" "avgi internal"
bay "Drone" 18 432
"launch effect" "avgi internal"
bay "Drone" -18 447
"launch effect" "avgi internal"
bay "Drone" 18 447
"launch effect" "avgi internal"
bay "Drone" -18 459
"launch effect" "avgi internal"
bay "Drone" 18 459
"launch effect" "avgi internal"
bay "Fighter" -21 432
"launch effect" "avgi internal"
bay "Fighter" 21 432
"launch effect" "avgi internal"
bay "Fighter" -21 420
"launch effect" "avgi internal"
bay "Fighter" 21 420
"launch effect" "avgi internal"
bay "Fighter" -21 447
"launch effect" "avgi internal"
bay "Fighter" 21 447
"launch effect" "avgi internal"
bay "Fighter" -21 459
"launch effect" "avgi internal"
bay "Fighter" 21 459
"launch effect" "avgi internal"

leak "leak" 60 15
leak "flame" 60 15
Expand Down Expand Up @@ -1300,7 +1341,7 @@ ship "Prismaios"
explode "medium explosion" 15
"final explode" "final explosion medium"

description "The Prismaios-class Frigate is a recent, streamlined design, praised by many Twilight Guard captains as a highly successful addition to Avgi strike fleets. New construction techniques allow for unprecedented gains in structural integrity for such a lightweight frame, allowing the frigate to serve on the front lines against the Aberrant as a fast, versatile, multirole warship."
description "The Prismaios-class Frigate is a recent, streamlined design, praised by many Twilight Guard captains as a highly successful addition to Avgi strike fleets. New construction techniques allow for unprecedented gains in structural integrity for such a lightweight frame, allowing the frigate to serve on the front lines against the Aberrant as a fast, versatile, multi-role warship."


ship "Prismaios" "Prismaios (Laserstar)"
Expand Down Expand Up @@ -1544,17 +1585,32 @@ ship "Diaspersi"
turret 9 9 "Green Optical Laser"
turret 0 51 "Speckle Turret"
bay "Fighter" 0 -63
"launch effect" "avgi external"
over
bay "Fighter" -36 18
"launch effect" "avgi external"
under
bay "Fighter" 36 18
"launch effect" "avgi external"
under
bay "Drone" -21 -75
"launch effect" "avgi internal"
angle 270
bay "Drone" 21 -75
"launch effect" "avgi internal"
angle 90
bay "Drone" -21 -54
"launch effect" "avgi internal"
angle 270
bay "Drone" 21 -54
"launch effect" "avgi internal"
angle 90
bay "Drone" -24 -30
"launch effect" "avgi internal"
angle 270
bay "Drone" 24 -30
"launch effect" "avgi internal"
angle 90

leak "leak" 60 60
leak "flame" 60 90
Expand Down Expand Up @@ -1790,7 +1846,11 @@ ship "Difraktos"
turret 0 36 "Green Optical Laser"
turret 0 90 "Green Optical Laser"
bay "Drone" -21 -21
"launch effect" "avgi internal"
angle 270
bay "Drone" 21 -21
"launch effect" "avgi internal"
angle 90

leak "leak" 60 60
leak "flame" 30 90
Expand Down Expand Up @@ -1964,34 +2024,76 @@ ship "Atenuatia"
turret 0 96 "Green Optical Laser"
turret 0 160 "Green Optical Laser"
bay "Drone" -24 -234
"launch effect" "avgi internal"
angle 160
bay "Drone" 24 -234
"launch effect" "avgi internal"
angle 200
bay "Drone" -42 -225
"launch effect" "avgi internal"
angle 160
bay "Drone" 42 -225
"launch effect" "avgi internal"
angle 200
bay "Drone" -63 -219
"launch effect" "avgi internal"
angle 160
bay "Drone" 63 -219
"launch effect" "avgi internal"
angle 200
bay "Drone" -18 -216
"launch effect" "avgi internal"
angle 260
bay "Drone" 18 -216
"launch effect" "avgi internal"
angle 100
bay "Drone" -24 -175
"launch effect" "avgi internal"
angle 160
bay "Drone" 24 -175
"launch effect" "avgi internal"
angle 200
bay "Drone" -24 -175
"launch effect" "avgi internal"
angle 160
bay "Drone" 24 -175
"launch effect" "avgi internal"
angle 200
bay "Drone" -46 -165
"launch effect" "avgi internal"
angle 160
bay "Drone" 46 -165
"launch effect" "avgi internal"
angle 200
bay "Drone" -46 -165
"launch effect" "avgi internal"
angle 160
bay "Drone" 46 -165
"launch effect" "avgi internal"
angle 200
bay "Drone" -18 -150
"launch effect" "avgi internal"
angle 260
bay "Drone" 18 -150
"launch effect" "avgi internal"
angle 100
bay "Fighter" 0 -216
"launch effect" "avgi external"
over
bay "Fighter" 0 -216
"launch effect" "avgi external"
under
bay "Fighter" 0 -150
"launch effect" "avgi external"
over
bay "Fighter" 0 -150
"launch effect" "avgi external"
under
bay "Fighter" 0 -117
"launch effect" "avgi external"
over
bay "Fighter" 0 -117
"launch effect" "avgi external"
under

leak "leak" 30 60
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2 changes: 1 addition & 1 deletion data/avgi/avgi side missions.txt
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Expand Up @@ -1104,7 +1104,7 @@ mission "Avgi: Atomics Testing 2"
` "Sounds like you could use some help with security."`
` "Is there a way I could help escort those shipments?"`

` Yinmn thinkss for a moment. "Consideration. Well, we usually have the Twilight Guard escort them, but with how thin they've been stretched lately, with those latest Aberrant incursions into the Tangled Shroud, any kind of relief would go a long way. I could look into whether you could be eligible to help with escort duties - as one of only a few aliens we've ever met, you could ironically be more trustworthy than just another random Avgi captain. Be on the lookout for opportunities on the job board, if I can make this work out."`
` Yinmn thinks for a moment. "Consideration. Well, we usually have the Twilight Guard escort them, but with how thin they've been stretched lately, with those latest Aberrant incursions into the Tangled Shroud, any kind of relief would go a long way. I could look into whether you could be eligible to help with escort duties - as one of only a few aliens we've ever met, you could ironically be more trustworthy than just another random Avgi captain. Be on the lookout for opportunities on the job board, if I can make this work out."`
action
set "avgi: nuclear material transport jobs"
choice
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6 changes: 3 additions & 3 deletions data/avgi/avgi weapons.txt
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Expand Up @@ -565,8 +565,8 @@ outfit `"Orchid" Nuclear Missile`
"mass" 9
"orchid capacity" -1
description "Unlike humanity, the Avgi do not have a strong taboo against the use of nuclear weapons in space. To them, nuclear weapons are simply another tool, albeit one with a particularly high energy density, to be used when the occasion calls for it. They have been the Avgi's trump card against the Aberrant, the one weapon they have capable of reliably breaking their advanced shields and atomizing their armor."
description "This particular missile carries a powerful thermonuclear warhead, a staged device with a far higher yield to weight ratio than anything humanity has developed. It seems to be the product of centuries of development of nuclear devices, as opposed to humanity's long abstentation from nuclear weapons research."
description "The Orchid Missile is ammunition for the External Launch Tube; without a External Launch Tube or Orchid Magazine to store them in you cannot purchase or use Orchid Missiles."
description "This particular missile carries a powerful thermonuclear warhead, a staged device with a far higher yield to weight ratio than anything humanity has developed. It seems to be the product of centuries of development of nuclear devices, as opposed to humanity's long abstention from nuclear weapons research."
description "The Orchid Missile is ammunition for the External Launch Tube; without an External Launch Tube or Orchid Magazine to store them in you cannot purchase or use Orchid Missiles."


outfit "Orchid Magazine"
Expand Down Expand Up @@ -723,7 +723,7 @@ outfit `"Ophrys" Nuclear Torpedo`
"ophrys capacity" -1
description "The Ophrys is a minimally-guided nuclear torpedo derived from the Orchid Nuclear Missile. Little more than the Orchid's terminal stage with a layer of ablative armor added to the front, it allows even small drones to pose a credible threat to a capital warship."
description "Unlike the nuclear missiles employed by the Avgi, the Ophrys carries only enough propellant to make small adjustments to its trajectory. It instead relies on the speed of the bomber carrying it, trading an independent propulsive capability for enough armor to improve the odds of surviving antimissile fire during its terminal path."
description "The Ophrys Torpedo is ammunition for the External Launch Rail; without a External Launch Rail or Ophrys Stockpile to store them in you cannot purchase or use Ophrys Torpedoes."
description "The Ophrys Torpedo is ammunition for the External Launch Rail; without an External Launch Rail or Ophrys Stockpile to store them in you cannot purchase or use Ophrys Torpedoes."


outfit "Ophrys Stockpile"
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2 changes: 1 addition & 1 deletion data/avgi/windjammers.txt
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Expand Up @@ -123,7 +123,7 @@ outfit "Pollen"
"installable" -1
"minable" 1
"flotsam chance" 0.6
description "This granule of exotic Windjammer pollen is not only replete with nutritous proteins, but also appears to contain valuable platinum group elements bound in organic molecules. This includes a collection of complex enzymes, which appear to be capable of catalyzing many difficult reactions with ease."
description "This granule of exotic Windjammer pollen is not only replete with nutritious proteins, but also appears to contain valuable platinum group elements bound in organic molecules. This includes a collection of complex enzymes, which appear to be capable of catalyzing many difficult reactions with ease."
description " Achoo!"


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17 changes: 17 additions & 0 deletions data/effects.txt
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Expand Up @@ -468,6 +468,23 @@ effect "scin launch"
sound "scin launch"
"sound category" "engine"

effect "avgi external"
sound "avgi launch external"
"sound category" "engine"

effect "avgi internal"
sprite "effect/smoke"
"no repeat"
"random start frame"
"frame rate" 8
"lifetime" 30
"random angle" 15
"random spin" 360
"random velocity" 3
sound "avgi launch internal"
"sound category" "engine"


effect "spatial hazard"
sprite "effect/jump drive"
"no repeat"
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4 changes: 2 additions & 2 deletions data/korath/korath.txt
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Expand Up @@ -210,7 +210,7 @@ fleet "Korath Raid"
names "korath"
cargo 1
personality
disables plunders opportunistic harvests
disables plunders opportunistic frugal harvests
variant 4
"Palavret"
"'olofez" 2
Expand Down Expand Up @@ -469,7 +469,7 @@ fleet "Korath Large Raid"
names "korath"
cargo 1
personality
disables plunders opportunistic harvests
disables plunders opportunistic frugal harvests
variant 5
"Palavret" 2
"'olofez" 4
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18 changes: 13 additions & 5 deletions data/remnant/remnant 2 cognizance.txt
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Expand Up @@ -1266,8 +1266,8 @@ mission "Remnant: Cognizance 27"

mission "Remnant: Cognizance 28"
landing
name "Recover equipment from Baianus."
description "Torza has asked you to recover 280 tons of equipment and 20 personnel from Baianus by <date>."
name "Recover equipment from Baianus"
description "Torza has asked you to recover 280 tons of equipment and 20 personnel from <destination> by <date>."
source "Caelian"
destination "Baianus"
blocked `Over the commlink Torza is a flurry of motion as he issues orders in several directions. "Right now, we need another ship that can evacuate 280 tons and 20 people. Return here when you have suitable capabilities."`
Expand All @@ -1292,13 +1292,15 @@ mission "Remnant: Cognizance 28"
"Rano'erek (Ground Assault)" 4
"Palavret (Ember)" 6
"'olofez" 32
on kill
set "remnant: cleared Baianus orbit"



mission "Remnant: Cognizance 29"
landing
name "Recover equipment from Baianus."
description "Torza has asked you to recover equipment from Baianus by <date>."
name "Recover equipment from Baianus"
description "Torza has asked you to return to <destination> with the recovered equipment and personnel by <date>."
source "Baianus"
destination "Caelian"
blocked `The scene is one of organized chaos. One Remnant signs "We need a ship that can carry <tons> of cargo and 20 passengers."`
Expand All @@ -1309,7 +1311,13 @@ mission "Remnant: Cognizance 29"
has "Remnant: Cognizance 28: done"
on offer
conversation
`Punching through the Korath blockade finds you racing across the aurora filled skies of Baianus. You quickly slide into the designated approach track and start to enter your IFF code as a barrage of anti-air fire erupts from the ground to lance over your shoulder. As you drop into evasive maneuvers you spot the wreckage of an 'olofez tumbling to the ice behind you, and a firelance beam sears the air where the <ship> had just been. Moments later you get the confirmation signal that they have accepted your ID and are tracking your position.`
branch "cleared orbit"
has "remnant: cleared Baianus orbit"
`Punching through the Korath blockade finds you racing across the aurora-filled skies of Baianus. You quickly slide into the designated approach track and start to enter your IFF code as a barrage of anti-air fire erupts from the ground to lance over your shoulder. As you drop into evasive maneuvers you spot the wreckage of an 'olofez tumbling to the ice behind you, and a firelance beam sears the air where the <ship> had just been. Moments later you get the confirmation signal that they have accepted your ID and are tracking your position.`
goto landed
label "cleared orbit"
`Destroying the Korath ships blockading this system purchases some respite. However, it does not last long as some Korath ships were in the aurora-filled atmosphere and, having evaded your assault in space, now move to pursue you, intent on stopping you from reaching the Remnant base. As you transmit your IFF code, you are aided by an eruption of anti-air fire from below, which sends an 'olofez tumbling to the icy surface as its last breath of fire misses the <ship>. Along with confirmation of recognizing you, the Remnant at the base ahead inform you that their timetable has not changed despite the currently lessened Korath presence in the system; more ships are already on the way.`
label landed
` As you approach the entrance to the hidden starport, directions appear on your comm panel guiding you to a spot where a large stack of equipment surrounds the landing pad. You ease inside and have barely touched down when a technician is dropping from the ceiling onto your hull with a refueling hose and repair equipment. Meanwhile, a swarm of Remnant are prepping and moving various equipment, many with lifts and loaders. You quickly open the cargo hold doors, and the Remnant rush to load and board the <ship>.`
` The Remnant move fast, but you can hear the battle approaching. Even through the <ship>'s dampeners you can feel the heavy thud of anti-air artillery. The whine of generators being pushed to the limit fills the air as the shields crackle with incoming fire. Through the cacophony the Remnant move with purpose, gesturing instructions silently through the din. Finally the last load is packed onboard, and one of them comes up to the cockpit. "Thank you for your assistance, Captain <last>. As the explosive charges have been set, I recommend we leave promptly." They nod respectfully, then strap themselves into the nearest harness.`
` The shield opens one final time to allow you to leave, and you practically leap into the teeth of a Korath attack. The anti-air artillery continues its rhythmic barrage against the incoming ships, but it is evident that both it and the shields around the base are failing under the assault. As you head for orbit, the last image you see is the artillery pieces sag and collapse as they melt into the ground. Your sensors record a sudden explosion from the cavern, to which the Remnant give a sad but satisfied nod. "Take us back to Caelian please, Captain."`
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