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The destroy method of MessageQueue and UnixDomainSocket does not fully invalidate the object #150

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elBoberido opened this issue Jun 23, 2020 · 0 comments · Fixed by #151
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Required information

Operating system:
All

Compiler version:
All supported

Observed result or behaviour:
When a client is started with an outdate roudi message queue, the console is flooded with error messages, when roudi is started and the obsolete message queue is deleted. Additionally, there is a high CPU load until the new message queue is created.

Expected result or behaviour:
The situation should be gracefully handled with just one error message.

Conditions where it occurred / Performed steps:

  1. Start roudi
  2. pkill -9 roudi
  3. start any client
  4. start roudi
@elBoberido elBoberido added the bug Something isn't working label Jun 23, 2020
@elBoberido elBoberido self-assigned this Jun 23, 2020
@elBoberido elBoberido changed the title The destruct method of MessageQueue and UnixDomainSocket does not fully invalidate the object The destroy method of MessageQueue and UnixDomainSocket does not fully invalidate the object Jun 23, 2020
elBoberido added a commit to elBoberido/iceoryx that referenced this issue Jun 23, 2020
…domain-socket-abstraction

Signed-off-by: Kraus Mathias (CC-AD/ESW1) <[email protected]>
elBoberido added a commit that referenced this issue Jun 24, 2020
…f-message-queue-and-unix-domain-socket-abstraction

iox-#150 fix-destroy-method-of-message-queue-and-unix-domain-socket
dkroenke pushed a commit to dkroenke/iceoryx that referenced this issue Jul 29, 2020
… initialized after destroy or move

Signed-off-by: Kroenke Dietrich (CC-AD/ESW1) <[email protected]>
dkroenke added a commit to dkroenke/iceoryx that referenced this issue Jul 29, 2020
Signed-off-by: Kroenke Dietrich (CC-AD/ESW1) <[email protected]>
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