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Revert "Revert "fix: hide livestream, chat SDK docs""
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{ | ||
"position": 10, | ||
"label": "Livestream", | ||
"collapsible": true | ||
"collapsible": true, | ||
"className": "hide_sidebar" | ||
} |
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--- | ||
title: Livestreaming | ||
sidebar_position: 7 | ||
sidebar_class_name: hide_sidebar | ||
tags: | ||
- flutter-core | ||
- livestream | ||
--- | ||
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:::danger | ||
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Outdated documentation, contact [email protected] for more information. | ||
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::: | ||
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## Introduction | ||
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- Livestreaming is often used for events, such as concerts, conferences, and sports games, as well as for online classes, gaming, and social media platforms. | ||
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@@ -6,6 +6,12 @@ description: >- | |
guide for effective app development and integration. | ||
--- | ||
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:::danger | ||
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Outdated documentation, contact [email protected] for more information. | ||
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::: | ||
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import IntegrateDyte from '/docs/partials/_integrate-dyte.mdx'; | ||
import Admonition from '@theme/Admonition'; | ||
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comprehensive understanding of livestreaming features. | ||
--- | ||
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:::danger | ||
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Outdated documentation, contact [email protected] for more information. | ||
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::: | ||
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Livestreaming is the real-time broadcasting of video or audio content over the internet, enabling viewers to watch and interact with events as they happen. Dyte offers livestreaming services to facilitates one-to-many communication, where a single source streams the content to multiple viewers or participants. It enables the hosts and participants to engage and interact during the stream, creating an interactive live streaming (ILS) experience. | ||
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<img | ||
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--- | ||
title: Live Stream APIs | ||
sidebar_position: 6 | ||
sidebar_class_name: hide_sidebar | ||
description: >- | ||
Explore Dyte's REST APIs for livestreaming Dyte meetings. Follow our guide for | ||
effective integration and management of REST APIs. | ||
--- | ||
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:::danger | ||
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Outdated documentation, contact [email protected] for more information. | ||
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::: | ||
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This guide provides step-by-step instructions on starting and stopping livestreaming for your Dyte meetings using simple API calls. | ||
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## Prerequisites | ||
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--- | ||
title: Livestreaming | ||
sidebar_position: 10 | ||
sidebar_class_name: hide_sidebar | ||
--- | ||
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:::danger | ||
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Outdated documentation, contact [email protected] for more information. | ||
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::: | ||
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- Livestreaming is often used for events, such as concerts, conferences, and sports games, as well as for online classes, gaming, and social media platforms. | ||
- Dyte uses LHLS to deliver low latency one way streams | ||
- The Interactive Livestream product delivers interactivity via chat, polls, reactions etc | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,8 +1,15 @@ | ||
--- | ||
title: Livestreaming | ||
sidebar_position: 10 | ||
sidebar_class_name: hide_sidebar | ||
--- | ||
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:::danger | ||
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Outdated documentation, contact [email protected] for more information. | ||
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::: | ||
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- Livestreaming is often used for events, such as concerts, conferences, and sports games, as well as for online classes, gaming, and social media platforms. | ||
- Dyte uses LHLS to deliver low latency one way streams | ||
- The Interactive Livestream product delivers interactivity via chat, polls, reactions etc | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,8 +1,16 @@ | ||
--- | ||
title: Livestreaming | ||
sidebar_position: 11 | ||
sidebar_class_name: hide_sidebar | ||
--- | ||
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:::danger | ||
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Outdated documentation, contact [email protected] for more information. | ||
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::: | ||
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- Livestreaming is often used for events, such as concerts, conferences, and sports games, as well as for online classes, gaming, and social media platforms. | ||
- Dyte uses LHLS to deliver low latency one way streams | ||
- The Interactive Livestream product delivers interactivity via chat, polls, reactions etc | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,15 @@ | ||
--- | ||
title: Livestreaming | ||
sidebar_position: 10 | ||
sidebar_class_name: hide_sidebar | ||
--- | ||
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:::danger | ||
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Outdated documentation, contact [email protected] for more information. | ||
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::: | ||
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- Livestreaming is often used for events, such as concerts, conferences, and sports games, as well as for online classes, gaming, and social media platforms. | ||
- Dyte uses LHLS to deliver low latency one way streams | ||
- The Interactive Livestream product delivers interactivity via chat, polls, reactions etc | ||
|
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