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Fix buffer overrun with enums pointers cast to int64_t* when enum is … #11

Fix buffer overrun with enums pointers cast to int64_t* when enum is …

Fix buffer overrun with enums pointers cast to int64_t* when enum is … #11

Triggered via push January 27, 2025 22:59
Status Failure
Total duration 1h 23m 44s
Artifacts 7

runner.yml

on: push
📊 Static Checks  /  Format (clang-format, ruff format, file format)
13s
📊 Static Checks / Format (clang-format, ruff format, file format)
🛠️ Continuous Integration  /  🐧 Build (Linux, GCC, CMake)
8m 21s
🛠️ Continuous Integration / 🐧 Build (Linux, GCC, CMake)
🛠️ Continuous Integration  /  🐧 Build (Linux, GCC, CMake Ninja)
7m 57s
🛠️ Continuous Integration / 🐧 Build (Linux, GCC, CMake Ninja)
🛠️ Continuous Integration  /  🏁 Build (Windows, MSVC, CMake)
14m 53s
🛠️ Continuous Integration / 🏁 Build (Windows, MSVC, CMake)
Matrix: 🛠️ Continuous Integration / build
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1 error and 1 warning
🛠️ Continuous Integration / 🐧 Linux (GCC)
Process completed with exit code 1.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "godot-cpp-android-arm64-release", "godot-cpp-ios-arm64-release", "godot-cpp-linux-glibc2.27-x86_64-double-release", "godot-cpp-linux-mingw-x86_64-release", "godot-cpp-macos-universal-release", "godot-cpp-web-wasm32-release", "godot-cpp-windows-msvc2019-x86_64-release". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
godot-cpp-android-arm64-release
74.7 MB
godot-cpp-ios-arm64-release
35.9 MB
godot-cpp-linux-glibc2.27-x86_64-double-release
78.4 MB
godot-cpp-linux-mingw-x86_64-release
71.5 MB
godot-cpp-macos-universal-release
72.7 MB
godot-cpp-web-wasm32-release
39.8 MB
godot-cpp-windows-msvc2019-x86_64-release
114 MB