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Make the repro project work with x86 Windows #99800

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merged 1 commit into from
Mar 15, 2024

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MichalStrehovsky
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Mostly a clone of x64 configuration with these differences: force stdcall calling convention, define HOST_WINDOWS/HOST_X86, skip vxsort library.

Cc @dotnet/ilc-contrib

Mostly a clone of x64 configuration with these differences: force stdcall calling convention, define HOST_WINDOWS/HOST_X86, skip vxsort library.
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@@ -1,5 +1,13 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Checked|Win32">
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Can we call this x86 instead of Win32? (I know that Win32 is the historic default for x86.)

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Will it 100% work if I name it like that? Win32 is what VS offered so I didn't question it. I usually let VS do whatever it wants because it's fewer problems.

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Yeah, you are right. Changing Win32 to x86 in the vcxproj does not work well.

The project files have Win32 in most places, but the VS UI shows x86 in most visible places.

@jkotas jkotas merged commit c52c808 into dotnet:main Mar 15, 2024
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@MichalStrehovsky MichalStrehovsky deleted the reprox86 branch March 15, 2024 23:46
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