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Risen 2 - inventory menu cut to the left and right #1290

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aufkrawall opened this issue Dec 18, 2019 · 5 comments
Closed

Risen 2 - inventory menu cut to the left and right #1290

aufkrawall opened this issue Dec 18, 2019 · 5 comments

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@aufkrawall
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DXVK:
Screenshot_20191218_102956

WineD3D/native:
Screenshot_20191218_104453

Software information

Risen 2, maxed out visuals (except AA & DoF)
The Steam version btw. doesn't start due to copy protection, you need to fix it or use GOG version.

System information

  • GPU: RX 570
  • Driver: recent mesa 20 git aco
  • Wine version: wine-staging-tkg 5.0
  • DXVK version: dxvk-mingw-git 1.5.r3.ga265af74

Apitrace file(s)

https://drive.google.com/open?id=1NLGHjgnR567m2oiChddCGdj63qHRWhrQ
(Should be with wined3d, though my desktop folder was rather messy..)

Log files

Risen2_d3d9.log

@aufkrawall
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Confirmed, thanks!

@jarrard
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jarrard commented Jan 5, 2020

Why did this get closed? I still have this issue, real pain.
Assuming that commit fixes it but hasn't been pushed out to any releases yet.

I tested with dxvk-winelib-git from the Arch AUR and it fixed the cut off inventory issue. Nice :)

@K0bin
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K0bin commented Jan 5, 2020

I think the fix is in DXVK 1.5.

@misyltoad
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hasn't been pushed out to any releases yet.

I don't close issues when they get published in a release, I close them when they reach master.
Builds for every commit can be found here: https://git.froggi.es/doitsujin/dxvk/-/jobs

@misyltoad
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@K0bin the fix isn't in 1.5

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4 participants