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This PR aims to fix the outdated and not working code in the README.
Note that I do not fully understand your project so I can not fix it fully.
For example:
[L34]
coordinate to HexagonalTile(coordinate, ExampleTerrain)
This means every tile will be ExampleTerrain; not the wanted outcome for most.
But
getTerrain(...)
does not exist outside of the HexagonalMap, which is constructed after the tiles.Below is the produced render.