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bump version to 0.8.3, update readme
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cy384 committed Dec 28, 2020
1 parent 943ff10 commit b7ec826
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23 changes: 12 additions & 11 deletions README.md
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Expand Up @@ -10,7 +10,7 @@ Project status: as of 0.8.0 ([see github releases](https://github.com/cy384/sshe

system requirements
-------------------
* CPU: Any PPC processor, or at least a 25 MHz 68040/68LC040. Presently, all 68030/68020 CPUs are too slow.
* CPU: Any PPC processor, or at least a 25 MHz 68040/68LC040. Presently, all 68030 and 68020 CPUs are too slow.
* RAM: 2MB.
* Disk space: 1MB for the fat binary.
* System 7.5 or later, earlier System 7 versions might be possible with the Thread Manager extension installed.
Expand All @@ -21,29 +21,30 @@ feature/bug-fix roadmap
0.9.0
* clean up libssh2 network ops (write fn, read safety, don't allow send until connected, quit while connected mess)
* clean up/update versions of libssh and mbedtls (get as close to mainline as possible, revert unecessary changes)
* clean up preferences loading/saving, include key stuff, `known_hosts` reset option
* build/packaging scripts
* general ssheven code cleanup
* text selection + copy

1.0.0 (first "real" release)
* improve RNG
* nicer error presentation for more failure cases
* read Apple HIG and obsessively optimize placement of all GUI elements
* improve RNG
* license info in an about box type thing
* finish and upload papercraft box, floppy sticker artwork, icon/logo svg

?.?.?
* solve 68k crashes/finicky build issues ([retro68 issue](https://github.com/autc04/Retro68/issues/38))
* initial key exchange is too slow for 68030 and 68020 systems (improve `mbedtls_mpi_exp_mod`)
* input latency seems kinda high? related to draw speed/frequency? (maybe try to use an "offscreen graphics world" framebuffer? big refactor)
* receiving a large amount of data at once causes a freakout and breaks the SSH connection
known bugs
* initial key exchange is too slow for 68030 and 68020 systems (improve `mbedtls_mpi_exp_mod` and maybe the assembly BN code?)
* input latency feels high? related to draw speed/frequency? (maybe try to use an "offscreen graphics world" framebuffer? big refactor)
* receiving a large amount of data breaks the channel (e.g. `cat /dev/zero`)
* preference file loading has issues, especially with the key paths
* hook scrolling into vterm to reduce redraws/blanking

possible upcoming features
* font face and size options
* scp file transfer
* text selection + copy
* more complete color support (will need to use color quickdraw, currently uses an 8-color hack for traditional quickdraw)
* preference file sometimes doesn't have the icon (fix up the filetype association etc.)
* keyboard-interactive authentication
* hook scrolling into vterm to reduce redraws/blanking
* check all keycode translation (control combo weirdness?)

build
-----
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8 changes: 4 additions & 4 deletions ssheven-constants.r
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Expand Up @@ -4,11 +4,11 @@
#define __SSHEVEN_CONSTANTS_R__

/* so many versions */
#define SSHEVEN_VERSION "0.8.2"
#define SSHEVEN_LONG_VERSION "0.8.2 prerelease, by cy384"
#define SSHEVEN_DESCRIPTION "ssheven 0.8.2 by cy384"
#define SSHEVEN_VERSION "0.8.3"
#define SSHEVEN_LONG_VERSION "0.8.3 prerelease, by cy384"
#define SSHEVEN_DESCRIPTION "ssheven 0.8.3 by cy384"
#define SSHEVEN_VERSION_MAJOR 0x00
#define SSHEVEN_VERSION_MINOR 0x82
#define SSHEVEN_VERSION_MINOR 0x83
#define SSHEVEN_VERSION_PRERELEASE 0x01

/* options: development, alpha, beta, release */
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