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on window_input.rs, the check for KeyEvent::Tab is nested inside a key_state.has_state(SHIFT_PRESSED) check and is not correctly sent .
} else if key_state.has_state(SHIFT_PRESSED) {
// Shift + key press, essentially the same as single key press
// Separating to be explicit about the Shift press.
if character == '\t' {
Some(KeyEvent::BackTab)
} else {
Some(KeyEvent::Tab)
}
Since there is a refactoring in progress for crossterm-input I leave it to be corrected there.
The text was updated successfully, but these errors were encountered:
on window_input.rs, the check for
KeyEvent::Tab
is nested inside akey_state.has_state(SHIFT_PRESSED)
check and is not correctly sent .Since there is a refactoring in progress for
crossterm-input
I leave it to be corrected there.The text was updated successfully, but these errors were encountered: