-
Notifications
You must be signed in to change notification settings - Fork 8
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Bug: too many shader compilations #45
Comments
Yeah, known issue but it's a tricky one to fix, it's due to React triggering updates as it loads all the components. Maybe we could suppress shader compiles until the page has fully loaded? But I'm not entirely sure how to implement that. In any case webgpu should be caching the compiled shaders, so doesn't seem to be a huge issue in practice, though still not ideal |
Here they fixed reconciliation https://github.com/pmndrs/its-fine |
check dev console on page load.
The text was updated successfully, but these errors were encountered: