Skip to content

Actions: clayjohn/godot

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
264 workflow runs
264 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Small fixups for the new reflection probe blending
🔗 GHA #408: Commit 356fa37 pushed by clayjohn
December 13, 2024 01:29 1h 2m 9s refprobe-blend
December 13, 2024 01:29 1h 2m 9s
🔗 GHA
🔗 GHA #407: Commit 25fd8fb pushed by clayjohn
December 12, 2024 08:21 1h 0m 48s light2d-optimize
December 12, 2024 08:21 1h 0m 48s
🔗 GHA
🔗 GHA #405: Commit f40f196 pushed by clayjohn
December 12, 2024 07:39 1h 2m 36s light2d-optimize
December 12, 2024 07:39 1h 2m 36s
🔗 GHA
🔗 GHA #404: Commit de756d3 pushed by clayjohn
December 12, 2024 01:17 50m 54s light2d-optimize
December 12, 2024 01:17 50m 54s
Implement buffer_get_data_async and texture_get_data_async.
🔗 GHA #403: Commit 1f68972 pushed by clayjohn
December 11, 2024 06:22 1h 1m 7s rd-get-data-async
December 11, 2024 06:22 1h 1m 7s
Update AgX to use the Rec2020 approximation from Filament to more clo…
🔗 GHA #402: Commit 060b1e6 pushed by clayjohn
December 11, 2024 04:41 58m 17s agx
agx
December 11, 2024 04:41 58m 17s
December 10, 2024 00:13 58m 30s
December 9, 2024 18:52 1h 0m 38s
🔗 GHA
🔗 GHA #399: Commit b243323 pushed by clayjohn
December 6, 2024 23:31 46m 32s rd-shader-spam
December 6, 2024 23:31 46m 32s
December 6, 2024 18:18 1h 10m 54s
🔗 GHA
🔗 GHA #397: Commit 7634fff pushed by clayjohn
December 6, 2024 17:27 1h 22m 7s light2d-optimize
December 6, 2024 17:27 1h 22m 7s
Merge pull request #99327 from colinator27/sync-bar-beats
🔗 GHA #396: Commit eb51030 pushed by clayjohn
December 6, 2024 17:27 1h 3m 57s light2d-optimize
December 6, 2024 17:27 1h 3m 57s
Ensure schlick is available when using clearcoat with GGX
🔗 GHA #395: Commit f920182 pushed by clayjohn
December 6, 2024 03:12 54m 50s rd-clearcoat
December 6, 2024 03:12 54m 50s
December 5, 2024 20:01 1h 32m 55s
Clear AABB when Mesh is cleared
🔗 GHA #393: Commit deac37c pushed by clayjohn
December 5, 2024 19:41 1h 9m 59s mesh-aabb-clear
December 5, 2024 19:41 1h 9m 59s
December 5, 2024 19:14 1h 26m 49s
🔗 GHA
🔗 GHA #391: Commit f899c0e pushed by clayjohn
December 5, 2024 19:09 1h 9m 23s atlas-realloc-time
December 5, 2024 19:09 1h 9m 23s
Use a vector instead of an array in canvas shader instance buffer.
🔗 GHA #390: Commit e316739 pushed by clayjohn
December 5, 2024 00:36 59m 46s rd-lights-array
December 5, 2024 00:36 59m 46s
WIP - undo some changes
🔗 GHA #389: Commit 7971390 pushed by clayjohn
December 4, 2024 23:27 56m 2s Dynamic-SSBO-PoC
December 4, 2024 23:27 56m 2s
December 4, 2024 08:21 44m 6s
Using Dynamic SSBO for mobile renderer
🔗 GHA #387: Commit 44a10a2 pushed by clayjohn
December 4, 2024 01:52 1h 6m 6s Dynamic-SSBO-PoC
December 4, 2024 01:52 1h 6m 6s
🔗 GHA
🔗 GHA #386: Commit 8049b2e pushed by clayjohn
December 4, 2024 01:23 1h 10m 43s rd-uniform-set-cache
December 4, 2024 01:23 1h 10m 43s
December 4, 2024 01:17 54m 14s