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Porting from C# #41

Answered by chances
Imperatorn asked this question in Q&A
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Throughout the porting process I've referenced the the Phobos Library docs extensively. I have not used any automated tools for conversion and have been reimplementing features and refactoring them with the benefit of hindsight.

I don't miss async/await too much just yet. Though, future file I/O features of the engine would probably benefit from some more asynchrony. I'm implementing an event loop for the engine to support an Actor model for game components using libasync.

Thank you for your thoughtful question, @Imperatorn! 😄

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Converted from issue

This discussion was converted from issue #40 on June 28, 2021 17:26.