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fix: math glsl tests except for isnan
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bhouston committed Jul 19, 2020
1 parent 67b3dda commit a53a59e
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Showing 2 changed files with 14 additions and 9 deletions.
2 changes: 1 addition & 1 deletion src/lib/shaders/includes/math/math.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
float pow2( const in float x ) { return x*x; }
float pow3( const in float x ) { return x*x*x; }
float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
float average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }
float average( const in vec3 color ) { return dot( color, vec3( 0.3333333333 ) ); }

// https://stackoverflow.com/questions/9446888/best-way-to-detect-nans-in-opengl-shaders
bool isnan( float val ) {
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21 changes: 13 additions & 8 deletions src/lib/shaders/includes/math/math.tests.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -11,15 +11,20 @@ void tests( inout TestResults results ) {
asset( results, 5, pow3( -2.0 ) == -8.0 );
asset( results, 6, pow4( -2.0 ) == 16.0 );

asset( results, 7, average( vec3( -2.0 ) ) == -2.0 );
asset( results, 8, average( vec3( 10., 20., 30. ) ) == 20. );
asset( results, 9, isnan( 1. / 0. ) );
asset( results, 10, ! isnan( 0. / 1. ) );
asset( results, 7, equalsTolerance( average( vec3( -2.0 ) ), -2.0, 0.000001 ) );
asset( results, 8, equalsTolerance( average( vec3( 10., 20., 30. ) ), 20., 0.000001 ) );
float divisor = 0.;
asset( results, 9, ! isnan( 0. / 1. ) );
asset( results, 10, isnan( 1. / divisor ) );
asset( results, 11, isnan( sqrt( divisor ) ) );

asset( results, 12, saturate( -2.) == 0. );
asset( results, 13, saturate( 2.) == 1. );
asset( results, 12, equalsTolerance( saturate( -2.), 0., 0.000001 ) );
asset( results, 13, equalsTolerance( saturate( 2.), 1., 0.000001 ) );

asset( results, 15, cos( PI ) == 1. );
asset( results, 16, cos( PI2 ) == 0. );
asset( results, 15, equalsTolerance( cos( PI ), -1., 0.000001 ) );
asset( results, 16, equalsTolerance( cos( PI2 ), 1., 0.000001 ) );

asset( results, 17, equalsTolerance( sin( PI ), 0., 0.000001 ) );
asset( results, 18, equalsTolerance( sin( PI2 ), 0., 0.000001 ) );

}

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