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double sided normals: fix apply_normal_mapping calls #10330
Merged
alice-i-cecile
merged 4 commits into
bevyengine:main
from
mockersf:fix-apply_normal_mapping-calls-double-sided-normals
Nov 1, 2023
Merged
double sided normals: fix apply_normal_mapping calls #10330
alice-i-cecile
merged 4 commits into
bevyengine:main
from
mockersf:fix-apply_normal_mapping-calls-double-sided-normals
Nov 1, 2023
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@coreh want to take a look at this one? :) |
coreh
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Nov 1, 2023
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Oops, my bad! Didn't realize it was being called from elsewhere
Thanks for the fix
I ran into this while using main and using this commit fixed it for me |
superdump
approved these changes
Nov 1, 2023
ameknite
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Nov 6, 2023
# Objective - After bevyengine#10326, examples `array_texture`, `ssao` and `shader_prepass` don't render correctly ``` error: failed to build a valid final module: Entry point fragment at Fragment is invalid ┌─ crates/bevy_pbr/src/render/pbr_prepass.wgsl:26:22 │ 26 │ let normal = evy_pbr::pbr_functions::31mapply_normal_mapping( │ ╭──────────────────────^ 27 │ │ bevy_pbr::pbr_bindings::material.flags, 28 │ │ world_normal, 29 │ │ · │ 36 │ │ 37 │ │ bevy_pbr::mesh_view_bindings::view.mip_bias, │ ╰───────────────────────────────────────────────────────────────────────────────────────^ invalid function call │ = Call to [9] is invalid = Requires 6 arguments, but 4 are provided ``` ## Solution - fix `apply_normal_mapping` calls
rdrpenguin04
pushed a commit
to rdrpenguin04/bevy
that referenced
this pull request
Jan 9, 2024
# Objective - After bevyengine#10326, examples `array_texture`, `ssao` and `shader_prepass` don't render correctly ``` error: failed to build a valid final module: Entry point fragment at Fragment is invalid ┌─ crates/bevy_pbr/src/render/pbr_prepass.wgsl:26:22 │ 26 │ let normal = evy_pbr::pbr_functions::31mapply_normal_mapping( │ ╭──────────────────────^ 27 │ │ bevy_pbr::pbr_bindings::material.flags, 28 │ │ world_normal, 29 │ │ · │ 36 │ │ 37 │ │ bevy_pbr::mesh_view_bindings::view.mip_bias, │ ╰───────────────────────────────────────────────────────────────────────────────────────^ invalid function call │ = Call to [9] is invalid = Requires 6 arguments, but 4 are provided ``` ## Solution - fix `apply_normal_mapping` calls
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Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Objective
double_sided
for normal maps #10326, examplesarray_texture
,ssao
andshader_prepass
don't render correctlySolution
apply_normal_mapping
calls