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Rename shapes examples for consistency (#6082)
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# Objective

I was about to submit a PR to add these two examples to `bevy-website` and re-discovered the inconsistency.

Although it's not a major issue on the website where only the filenames are shown, this would help to visually distinguish the two examples in the list  because the names are very prominent.

This also helps out when fuzzy-searching the codebase for these files.

## Solution

Rename `shapes` to `2d_shapes`. Now the filename matches the example name, and the naming structure matches the 3d example.

## Notes

@Nilirad proposed this in #4613 (comment) but it had slipped away from my brain at that time.
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rparrett committed Sep 24, 2022
1 parent c4d1ae0 commit 1bf95b6
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10 changes: 5 additions & 5 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -193,11 +193,11 @@ category = "2D Rendering"
wasm = true

[[example]]
name = "shapes"
path = "examples/2d/shapes.rs"
name = "2d_shapes"
path = "examples/2d/2d_shapes.rs"

[package.metadata.example.shapes]
name = "Shapes"
[package.metadata.example.2d_shapes]
name = "2D Shapes"
description = "Renders a rectangle, circle, and hexagon"
category = "2D Rendering"
wasm = true
Expand Down Expand Up @@ -275,7 +275,7 @@ wasm = true

[[example]]
name = "3d_shapes"
path = "examples/3d/shapes.rs"
path = "examples/3d/3d_shapes.rs"

[package.metadata.example.3d_shapes]
name = "3D Shapes"
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4 changes: 2 additions & 2 deletions examples/README.md
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Expand Up @@ -88,11 +88,11 @@ Example | Description
Example | Description
--- | ---
[2D Rotation](../examples/2d/rotation.rs) | Demonstrates rotating entities in 2D with quaternions
[2D Shapes](../examples/2d/2d_shapes.rs) | Renders a rectangle, circle, and hexagon
[Manual Mesh 2D](../examples/2d/mesh2d_manual.rs) | Renders a custom mesh "manually" with "mid-level" renderer apis
[Mesh 2D](../examples/2d/mesh2d.rs) | Renders a 2d mesh
[Mesh 2D With Vertex Colors](../examples/2d/mesh2d_vertex_color_texture.rs) | Renders a 2d mesh with vertex color attributes
[Move Sprite](../examples/2d/move_sprite.rs) | Changes the transform of a sprite
[Shapes](../examples/2d/shapes.rs) | Renders a rectangle, circle, and hexagon
[Sprite](../examples/2d/sprite.rs) | Renders a sprite
[Sprite Flipping](../examples/2d/sprite_flipping.rs) | Renders a sprite flipped along an axis
[Sprite Sheet](../examples/2d/sprite_sheet.rs) | Renders an animated sprite
Expand All @@ -105,7 +105,7 @@ Example | Description
Example | Description
--- | ---
[3D Scene](../examples/3d/3d_scene.rs) | Simple 3D scene with basic shapes and lighting
[3D Shapes](../examples/3d/shapes.rs) | A scene showcasing the built-in 3D shapes
[3D Shapes](../examples/3d/3d_shapes.rs) | A scene showcasing the built-in 3D shapes
[Lighting](../examples/3d/lighting.rs) | Illustrates various lighting options in a simple scene
[Lines](../examples/3d/lines.rs) | Create a custom material to draw 3d lines
[Load glTF](../examples/3d/load_gltf.rs) | Loads and renders a glTF file as a scene
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