-
-
Notifications
You must be signed in to change notification settings - Fork 2.8k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Ruby Sanctum - Halion freeze against "dead" hunters #3359
Comments
Anyone outside the "ring" should be LOS and unable to attack or heal anything within. However, this is an interesting case that I don't have enough research of yet, because while a Hunters feign death should not drop combat in fights with bosses, should it still reset the fight if you are the only one engaged with the boss? |
If a hunter is solo in-combat with a raid boss the raid boss should drop combat. However, that is not the case if > 1 is in combat with it. |
Still broken, a hunter kiting Halion close to flamewall before feigning allows melee to strike Halion and ranged to cast at Halion from outside the flamewall arena with impunity until Feign Death runs out. |
CURRENT BEHAVIOUR:
When a single hunter activate Halion and uses Feign Death (https://www.wowhead.com/spell=5384/feign-death) Halion stop atacking, and stay freeze.
Outsider casters can kill Halion from outside.
EXPECTED BLIZZLIKE BEHAVIOUR:
Outsiders shouldn't be able to atack Halion from outside.
Halion shouldn't pretend to be alone in the world and kill the hunter or stop the combat and disappear.
STEPS TO REPRODUCE THE PROBLEM:
EXTRA NOTES:
AC HASH/COMMIT:
b5e1d93
OPERATING SYSTEM:
Debian 8
MODULES:
OTHER CUSTOMIZATIONS:
Want to back this issue? Post a bounty on it! We accept bounties via Bountysource.
The text was updated successfully, but these errors were encountered: