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Optimized performance of the debug build.
The shopping example took about 3.8 seconds for the initial rendering due to garbe collection and allocation of our inlined '__DEBUG_METHOD' object. I speed it up at cost of more runtime memory (in the debug build) with moving all the inline definitions to blocks.debug.methods object. Every function now gets a unique id (just counting up). Now it's arround 1.5 seconds.
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