packet: Use Bytes
instead of an array in Packet
#25
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Agave PR using this one anza-xyz/agave#4966
The reason behind the switch is that
Packet
gets cloned in multiple places.Bytes
provides a zero-copy abstraction, where callingclone()
doesn't make an actual copy of the underlying data and all instances point to the same memory.However, the old layout containing a sized array is convenient for CUDA. To not break CUDA support, this change introduces a new struct called
PacketArray
, which aPacket
can be converted into just before calling GPU-based sigverify. That requires a copy, ideally just one.At the same time, CPU-based sigverify and all the other components are going to benefit from zero-copy properties of
Bytes
.