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Fixes the `CdkDrag` not reacting to changes in the `cdkDragFreeDragPosition` input, because we had mispelled something and it wasn't caught by TS since `SimpleChanges` isn't typed.
Fixesangular#15765.
#15805)
Fixes the `CdkDrag` not reacting to changes in the `cdkDragFreeDragPosition` input, because we had mispelled something and it wasn't caught by TS since `SimpleChanges` isn't typed.
Fixes#15765.
angular#15805)
Fixes the `CdkDrag` not reacting to changes in the `cdkDragFreeDragPosition` input, because we had mispelled something and it wasn't caught by TS since `SimpleChanges` isn't typed.
Fixesangular#15765.
What is the expected behavior?
Set new position using new version of SDK.
What is the current behavior?
Nothing happened.

What are the steps to reproduce?
My HTML looks like:
In my typescript file I have below method to set X and Y position
Which versions of Angular, Material, OS, TypeScript, browsers are affected?
"@angular/animations": "^7.2.12",
"@angular/cdk": "^8.0.0-beta.0",
"@angular/common": "^7.2.12",
"@angular/compiler": "^7.2.12",
"@angular/core": "^7.2.12",
"@angular/forms": "^7.2.12",
"@angular/material": "^8.0.0-beta.0",
"@angular/platform-browser": "^7.2.12",
"@angular/platform-browser-dynamic": "^7.2.12",
"typescript": "~3.2.4",
Is there anything else we should know?
When I change image's initial size, drag & drop "thinks" that image have old size. Because of it I can move some part of it out of the area.
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