-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathinputhandler.cpp
205 lines (180 loc) · 5.22 KB
/
inputhandler.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
#include "inputhandler.h"
#include <QEvent>
#include <QKeyEvent>
#include <QDebug>
#include "renderer.h"
std::map<int, bool> InputHandler::Keys = {};
QPoint InputHandler::MouseOffset = {};
InputHandler::InputHandler(Renderer *renderer) : mRenderer(renderer)
{
// Calculates the middle of the window (used for setting the mouse position)
mCenter.setX(static_cast<int>(mRenderer->width() / 2.0f));
mCenter.setY(static_cast<int>(mRenderer->height() / 2.0f));
// Positions the cursor in the middle
QCursor::setPos(mRenderer->mapToGlobal(mCenter));
}
void InputHandler::updateMouse(bool currentlyPlaying)
{
if(currentlyPlaying || (!currentlyPlaying && Keys[Qt::MouseButton::RightButton]))
{
mRenderer->setCursor(Qt::BlankCursor);
QPoint mousePos = mRenderer->mapFromGlobal(QCursor::pos());
MouseOffset.setX(mousePos.x() - mCenter.x());
MouseOffset.setY(mousePos.y() - mCenter.y());
QCursor::setPos(mRenderer->mapToGlobal(mCenter));
}
else
{
mRenderer->setCursor(Qt::ArrowCursor);
}
}
// Overrided function that taps into RenderWindow and receieves all events before QT does.
// To keep events from being propagated further into QT return true to mark event as handled.
bool InputHandler::eventFilter(QObject* obj, QEvent* event)
{
switch(event->type())
{
case QEvent::MouseButtonPress:
{
auto mouseEvent = static_cast<QMouseEvent*>(event);
Keys[static_cast<int>(mouseEvent->button())] = true;
QString string;
if (mouseEvent->button() == Qt::MouseButton::LeftButton)
{
mousePress();
string = "mouseLeft";
}
else if(mouseEvent->button() == Qt::MouseButton::RightButton)
{
string = "mouseRight";
}
if(string.size() && std::find(inputPressedStrings.begin(), inputPressedStrings.end(), string) == inputPressedStrings.end())
{
inputPressedStrings.push_back(string);
}
return true;
}
case QEvent::MouseButtonRelease:
{
auto mouseEvent = static_cast<QMouseEvent*>(event);
QString string;
if (mouseEvent->button() == Qt::MouseButton::LeftButton)
{
string = "mouseLeft";
}
else if(mouseEvent->button() == Qt::MouseButton::RightButton)
{
string = "mouseRight";
}
if(string.size())
{
inputReleasedStrings.push_back(string);
inputPressedStrings.erase(std::remove(inputPressedStrings.begin(), inputPressedStrings.end(), string), inputPressedStrings.end());
}
Keys[static_cast<int>(mouseEvent->button())] = false;
return true;
}
case QEvent::KeyPress:
{
auto keyEvent = static_cast<QKeyEvent*>(event);
QString string;
switch (keyEvent->key())
{
case Qt::Key_Escape:
{
escapeKeyPressed();
string = "escape";
break;
}
case Qt::Key_Shift:
{
string = "shift";
break;
}
case Qt::Key_Control:
{
string = "control";
break;
}
case Qt::Key_Alt:
{
string = "alt";
break;
}
case Qt::Key_Space:
{
string = "space";
break;
}
}
if (!string.size())
{
string = keyEvent->text();
}
if(std::find(inputPressedStrings.begin(), inputPressedStrings.end(), string) == inputPressedStrings.end())
{
inputPressedStrings.push_back(string);
}
Keys[keyEvent->key()] = true;
return true;
}
case QEvent::KeyRelease:
{
auto keyEvent = static_cast<QKeyEvent*>(event);
if(keyEvent->isAutoRepeat())
return QObject::eventFilter(obj, event);
QString string;
switch (keyEvent->key())
{
case Qt::Key_Escape:
{
escapeKeyPressed();
string = "escape";
break;
}
case Qt::Key_Shift:
{
string = "shift";
break;
}
case Qt::Key_Control:
{
string = "control";
break;
}
case Qt::Key_Alt:
{
string = "alt";
break;
}
case Qt::Key_Space:
{
string = "space";
break;
}
}
if (!string.size())
{
string = keyEvent->text();
}
inputReleasedStrings.push_back(string);
inputPressedStrings.erase(std::remove(inputPressedStrings.begin(), inputPressedStrings.end(), string), inputPressedStrings.end());
Keys[keyEvent->key()] = false;
return true;
}
case QEvent::Wheel:
{
break;
}
case QEvent::Resize:
{
mCenter.setX(static_cast<int>(mRenderer->width() / 2.0f));
mCenter.setY(static_cast<int>(mRenderer->height() / 2.0f));
break;
}
// For all other event types - pass it on to QTs other systems, because we don't care about the rest at the moment
default:
return QObject::eventFilter(obj, event);
}
return false;
}