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Releases: anatawa12/AvatarOptimizer

v1.8.6

14 Feb 02:31
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Version 1.8.6

Installer unitypackage for this version is here.

Fixed

  • Error when we manually configure Merge Skinned Mesh for face mesh along with Trace and Optimize #1396
  • Missing localization for copy enablement animation related errors #1397

v1.8.6-beta.1

11 Feb 13:59
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v1.8.6-beta.1 Pre-release
Pre-release

Version 1.8.6-beta.1

Installer unitypackage for this version is here.

This is SNAPSHOT, not a stable release. make sure this may have many bugs.

Fixed

  • Error when we manually configure Merge Skinned Mesh for face mesh along with Trace and Optimize #1396
  • Missing localization for copy enablement animation related errors #1397

v1.8.5

05 Feb 11:45
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Version 1.8.5

Installer unitypackage for this version is here.

Fixed

  • Component Validation Errors doesn't have error source component information #1390
  • liltoon Angel Ring MatCap settings broken #1391

v1.8.5-beta.1

04 Feb 17:01
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v1.8.5-beta.1 Pre-release
Pre-release

Version 1.8.5-beta.1

Installer unitypackage for this version is here.

This is SNAPSHOT, not a stable release. make sure this may have many bugs.

Fixed

  • Component Validation Errors doesn't have error source component information #1390
  • liltoon Angel Ring MatCap settings broken #1391

v1.8.4

19 Jan 11:39
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Version 1.8.4

Installer unitypackage for this version is here.

Fixed

  • Performance improvements #1380
  • Meshes merged by AutoMergeSkinnedMesh might be incorrectly removed #1381
  • VRM: Fix BlendShape mapping #1375
  • VRM: Fix Trace and Optimize incorrectly merging Skinned Meshes with different FirstPerson settings #1376

v1.8.3

24 Dec 16:12
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Version 1.8.3

Installer unitypackage for this version is here.

Fixed

  • Prefab overrides on the scene are reverted on first load of the scene at first launch #1372
  • Animating transform with C# named properties are broken by merge bone #1373
    • Animator window won't create such animation but some script generates and it works surprisingly
  • Errors with blendShapes with exactly same name in a mesh #1374
    • Such mesh can be generated with Autodesk Maya or 3ds Max
    • Unity API denies generating such mesh with C# so AAO will rename such blendShapes to unique name to support.
    • Unity Animator does animate first blendshale only so second shape would generally removed by remove unused blendShapes.

v1.8.3-beta.1

24 Dec 13:36
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v1.8.3-beta.1 Pre-release
Pre-release

Version 1.8.3-beta.1

Installer unitypackage for this version is here.

This is SNAPSHOT, not a stable release. make sure this may have many bugs.

Fixed

  • Prefab overrides on the scene are reverted on first load of the scene at first launch #1372
  • Animating transform with C# named properties are broken by merge bone #1373
    • Animator window won't create such animation but some script generates and it works surprisingly
  • Errors with blendShapes with exactly same name in a mesh #1374
    • Such mesh can be generated with Autodesk Maya or 3ds Max
    • Unity API denies generating such mesh with C# so AAO will rename such blendShapes to unique name to support.
    • Unity Animator does animate first blendshale only so second shape would generally removed by remove unused blendShapes.

v1.8.2

11 Dec 02:58
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Version 1.8.2

Installer unitypackage for this version is here.

Added

  • - button for prefab safe set #1368

Fixed

  • Errors with models with UV at very edge #1363
  • Errors if exactly same AnimatorController is specified for multiple playable layers #1366
  • Errors if objects removed by some component is listed on exclusions of Trace and Optimize #1367
  • OverflowException when creating prefab #1369

v1.8.1

01 Dec 03:15
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Version 1.8.1

Installer unitypackage for this version is here.

Fixed

  • Optimize Texture may break liltoon outline mask #1357

v1.8.1-beta.1

30 Nov 12:46
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v1.8.1-beta.1 Pre-release
Pre-release

Version 1.8.1-beta.1

Installer unitypackage for this version is here.

This is SNAPSHOT, not a stable release. make sure this may have many bugs.

Fixed

  • Optimize Texture may break liltoon outline mask #1357