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Prevent debug popups appearing on screen in Lethal Enforcers #135

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May 22, 2024
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2 changes: 1 addition & 1 deletion src/vidhrdw/lethal.c
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ static void lethalen_sprite_callback(int *code, int *color, int *priority_mask)
else if (pri==0x30) *priority_mask = 0xf0|0xcc|0xaa; // mask sprites (always in a bad colour, used to do special effects i think
else
{
ui_popup("unknown pri %04x\n",pri);
//ui_popup("unknown pri %04x\n",pri);
*priority_mask = 0;
}

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