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Update GlobalTransform when changing FloatingOrigin #10

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atomicbeef
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Currently, when the FloatingOrigin component is removed from one entity and added to another, no GlobalTransforms are updated. This can cause problems for things like switching between playable characters that are in different GridCells.

@aevyrie
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aevyrie commented Mar 7, 2024

Thank you, really appreciate the tests.

@aevyrie aevyrie enabled auto-merge (squash) March 7, 2024 10:01
@aevyrie aevyrie merged commit 946719c into aevyrie:main Mar 7, 2024
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2 participants