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Hi @elect86! The reason Unity won't find "Hov..." in the list is because the project has errors. The red text at the bottom of the window shows that Unity can't find a dependency.
The dependency is specific to the demos portion (the /Assets/HoverDemos folder) of the Hover UI Kit repository. The component that Hover UI Kit's demos require used to be part of Unity's "standard assets" package, but Unity has removed it. Please see this issue to learn how to import them.
The easier alternative is to install Hover UI Kit using the release packages. These packages do not include any of the demo scenes/scripts, and thus, will not cause this dependency issue.
Hi,
sorry, but I am new to Unity and I am having some issues getting started
So, this are my steps:
creating a new 3d project
copying the content of the Hover-UI-Kit
Assets
folder into my project ones. Unity detects it and automatically imports some stuff, scripts included.importing the HoverKit prefabs
click on empty space to deselect
HoverKit
, right button,Create Empty
, rename toCursorRenderers
on the
Inspector
tab,Add Component
, I start typingHov
nothing get foundWhat am I doing wrong?
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