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add new version 4.23.2
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uerceg committed Oct 2, 2020
1 parent 3274bc7 commit 97e1a2a
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Showing 5 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion Assets/Adjust/Android/AdjustAndroid.cs
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Expand Up @@ -8,7 +8,7 @@ namespace com.adjust.sdk
#if UNITY_ANDROID
public class AdjustAndroid
{
private const string sdkPrefix = "unity4.23.1";
private const string sdkPrefix = "unity4.23.2";
private static bool launchDeferredDeeplink = true;
private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
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2 changes: 1 addition & 1 deletion Assets/Adjust/Windows/AdjustWindows.cs
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Expand Up @@ -17,7 +17,7 @@ namespace com.adjust.sdk
{
public class AdjustWindows
{
private const string sdkPrefix = "unity4.23.1";
private const string sdkPrefix = "unity4.23.2";
private static bool appLaunched = false;

public static void Start(AdjustConfig adjustConfig)
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2 changes: 1 addition & 1 deletion Assets/Adjust/iOS/AdjustiOS.cs
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Expand Up @@ -8,7 +8,7 @@ namespace com.adjust.sdk
#if UNITY_IOS
public class AdjustiOS
{
private const string sdkPrefix = "unity4.23.1";
private const string sdkPrefix = "unity4.23.2";

[DllImport("__Internal")]
private static extern void _AdjustLaunchApp(
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2 changes: 1 addition & 1 deletion VERSION
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@@ -1 +1 @@
4.23.1
4.23.2
2 changes: 1 addition & 1 deletion doc/english/migration/migrate.md
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@@ -1,4 +1,4 @@
## Migrate your Adjust SDK for Unity3d to 4.23.1 from 3.4.4
## Migrate your Adjust SDK for Unity3d to 4.23.2 from 3.4.4

### Migration procedure

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