Skip to content

Commit

Permalink
SceneOptimizer: Introduce optimizer.toBatchedMesh() (mrdoob#29782)
Browse files Browse the repository at this point in the history
* BatchedMeshUtils: Introduce convertGLTFToBatchedMeshes()

* improve debug

* cleanup and fix wrong instance count

* refactor to optimize original scene instead

* fix

* keep structure of graph, name and update the original scene instead

* remove empty nodes post transform

* Refactor to SceneOptimizer
  • Loading branch information
RenaudRohlinger authored Nov 2, 2024
1 parent 8b0c9ac commit 9853674
Showing 1 changed file with 401 additions and 0 deletions.
Loading

0 comments on commit 9853674

Please sign in to comment.