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The frame update allows decimals that may crash Zoneminder servers. Currently using 0.5 (and running smoothly) but running anything less creates extreme load on server. Limit to 1 second not being enforced.
The text was updated successfully, but these errors were encountered:
thanks - as it turns out I had a typo - was checking for a non existent variable. Fixed. I'll update it once I get iOS approved so I can do it together.
The frame update allows decimals that may crash Zoneminder servers. Currently using 0.5 (and running smoothly) but running anything less creates extreme load on server. Limit to 1 second not being enforced.
The text was updated successfully, but these errors were encountered: