Vectors plugin for Dark Forest. Energy and silver automated logistics with clear visualization + cool perks.
- clone this repo to local folder
- run
yarn
to install dependencies - run
yarn dev
to start serving plugins - add Vectors to the game using the next code snippet:
export { default } from "http://127.0.0.1:2222/v9v_Vectors.js?dev";
- add Harvester plugin to the game using the next code snippet :
export { default } from "http://127.0.0.1:2222/v9v_Harvester.js?dev";
- "E" mode
- Captures if needed + repeatedly sends energy until target reaches energy cap.
- Sends only when donor reaches max effective energy level (default is 80%).
- Never sends energy over planet cap - current - incoming (arriving in next 10 seconds).
- "Es" mode
- Like "E" mode + sends silver.
- "S" mode
- Sends silver until target reaches silver cap.
- Not sends when donor silver < 10% of cap.
- Never sends silver over planet cap - current - incoming.
- "Se" mode
- Like "S" mode + sends energy.
- "C" mode
- Captures planet and puts min energy on it, then automatically self-drops.
- Max/min planet energy percent limits, 20/80 by default.
- Always on.
- Automatically upgrades planets when they have enough silver.
- Maximizes distance, then speed.
- Always on.
- Checks all the time for victory conditions and claims victory when ready.
- All the settings and vectors for the game are persisted to browser local.
- Highlighs foundries by artifact type and rarity.
- Uses client feature available only in dfdao version.