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E.M.U: E.M.U Mobility Unit

Team 16: No, Hugo. We're not naming our team that. - Contributors

  • Édouard Gagné
  • Zlata Korotkova
  • Claudia Lapalme
  • Alessandro Sartor
  • Hugo Spehner
  • William Tarte

Controls

Move: AWSD / arrows Interact with environment: e shoot: k throw grenades: g reload: r jump: spacebar roll: shift return to the main menu: escape

Changes since the midterm presentation

  • Added all of the proper sprites
  • Implemented animations
  • Added sound effects
  • Implemented an HP system for the player and enemies (with a game over functionality)
  • Added particle effects
  • Added multiple types of enemies
  • Refined the weapon system
  • Implemented the interactable system
  • Added two unique bosses
  • Designed the second level
  • Refined the art of the first level
  • Implemented triggers (death, next level, game won)
  • Added a checkpoint system
  • Added dialogue

CONTRIBUTING

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