- Édouard Gagné
- Zlata Korotkova
- Claudia Lapalme
- Alessandro Sartor
- Hugo Spehner
- William Tarte
Move: AWSD / arrows Interact with environment: e shoot: k throw grenades: g reload: r jump: spacebar roll: shift return to the main menu: escape
- Added all of the proper sprites
- Implemented animations
- Added sound effects
- Implemented an HP system for the player and enemies (with a game over functionality)
- Added particle effects
- Added multiple types of enemies
- Refined the weapon system
- Implemented the interactable system
- Added two unique bosses
- Designed the second level
- Refined the art of the first level
- Implemented triggers (death, next level, game won)
- Added a checkpoint system
- Added dialogue
See Contributing