Skip to content

Commit

Permalink
Fix a mistaken claim that keys were in rules, not art.ini
Browse files Browse the repository at this point in the history
  • Loading branch information
ZivDero committed Dec 25, 2024
1 parent af999b0 commit 10f4194
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions docs/New-Features-and-Enhancements.md
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ The `<stage>` keyword used below can be replaced with: `Start`, `Middle`, `End`.
The `Start` and `End` animations are spawned once per an animation's lifetime, not on each loop iteration.
```

In `RULES.INI`:
In `ART.INI`:
```ini
[AnimType] ; AnimType
<stage>Anims= ; list of AnimTypes, list of animations to spawn at the designated stage of the animation sequence.
Expand All @@ -54,7 +54,7 @@ If the animation moves, delayed animations that it spawns will appear where it w

- In addition to this new system, a new key for setting the logical middle frame (the frame in which the craters etc, are spawned) can now be set.

In `RULES.INI`:
In `ART.INI`:
```ini
[AnimType] ; AnimType
MiddleFrame= ; integer, the frame number in which the animation system will perform various logics (e.g. spawn craters, scorch marks, fires). Defaults to auto-detect based on the largest frame of the shape file. A special value of -1 can be used to tell the animation system to use the exact middle frame of the shape file (if shape file has 30 frames, frame 15 will be used).
Expand Down

0 comments on commit 10f4194

Please sign in to comment.