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Psycho NPC mob spawner (#467)
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* Update mobs.yml

Tried to add mob spawner for raiders

* Update mobs.yml

Added spawn to id

* PSycho npc spawner

Should be linter fix

* Update mobs.yml

caps added

* Update mobs.yml

Should be final fix needed

* Update mobs.yml

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Co-authored-by: Peptide90 <[email protected]>
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FizCap and Peptide90 authored Aug 25, 2024
1 parent 7367fe8 commit 1183e52
Showing 1 changed file with 46 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -300,4 +300,49 @@
- state: ai
- type: ConditionalSpawner
prototypes:
- N14MobCazador
- N14MobCazador

- type: entity
name: Raider Ranged Psycho Spawner
id: N14SpawnMobRaiderPsychoRanged
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: _Nuclear14/Mobs/RaidersSimpleMob/Raiders.rsi
state: raider_ranged
- state: ai
- type: ConditionalSpawner
prototypes:
- N14MobRaiderPsychoRanged

- type: entity
name: Raider Psycho Boss Spawner
id: N14SpawnMobRaiderBoss
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: _Nuclear14/Mobs/RaidersSimpleMob/Raiders.rsi
state: raiderboss
- state: ai
- type: ConditionalSpawner
prototypes:
- N14MobRaiderPsycho

- type: entity
name: Raider Psycho Spawner
id: N14SpawnMobRaiderPsycho
parent: MarkerBase
components:
- type: Sprite
layers:
- state: green
- sprite: _Nuclear14/Mobs/RaidersSimpleMob/RaiderPsycho.rsi
state: raider_melee
- state: ai
- type: ConditionalSpawner
prototypes:
- N14MobRaiderPsycho

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