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Updated the SDK with the latest code from the TF and HL2 branches
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* Adds support for Visual Studio 2012 and 2013
* VR Mode:
. Switches from headtrack.dll to sourcevr.dll
. Improved readability of the UI in VR
. Removed the IPD calibration tool. TF2 will now obey the Oculus
configuration file. Use the Oculus calibration tool in your SDK or
install and run "OpenVR" under Tools in Steam to calibrate your IPD.
. Added dropdown to enable VR mode in the Video options. Removed the -vr
command line option.
. Added the ability to switch in and out of VR mode without quitting the
game
. By default VR mode will run full screen. To switch back to a
borderless window set the vr_force_windowed convar.
. Added support for VR mode on Linux
* Many assorted bug fixes and other changes from Team Fortress in
various shared files
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JoeLudwig committed Dec 3, 2013
1 parent 2861c3f commit beaae8a
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Showing 424 changed files with 11,364 additions and 11,225 deletions.
16 changes: 16 additions & 0 deletions mp/game/mod_hl2mp/resource/GameMenu.res
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,22 @@
"label" "#GameUI_GameMenu_CreateServer"
"command" "OpenCreateMultiplayerGameDialog"
}
"7"
{
"label" "#GameUI_GameMenu_ActivateVR"
"command" "engine vr_activate"
"InGameOrder" "40"
"OnlyWhenVREnabled" "1"
"OnlyWhenVRInactive" "1"
}
"8"
{
"label" "#GameUI_GameMenu_DeactivateVR"
"command" "engine vr_deactivate"
"InGameOrder" "40"
"OnlyWhenVREnabled" "1"
"OnlyWhenVRActive" "1"
}
"10"
{
"label" "#GameUI_GameMenu_Options"
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4 comments on commit beaae8a

@filipopo
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Why is there no diff information here ? O.o how am i supposto apply it

@JoeLudwig
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I don't know why Github isn't showing the diffs. This was pushed out the same way as every previous SDK update.

@filipopo
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how do i apply the changes then :/ i been manually applying every update and i cant do a sync cuz i think it would overwrite my stuff and its not even linked to this repositry :P
guess il have to browse the code

@yaakov-h
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You should always be able to pull and merge from this repository or other branches. You may have to fix merge conflicts in some cases.

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