Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Opposing Force] Able to reload glock when magazine is full #2285

Closed
IntriguingTiles opened this issue Apr 25, 2019 · 5 comments
Closed

[Opposing Force] Able to reload glock when magazine is full #2285

IntriguingTiles opened this issue Apr 25, 2019 · 5 comments

Comments

@IntriguingTiles
Copy link

This happens on both the public branch and the beta branch. I did some quick RE and figured out the cause.

From CGlock::Reload:

if (m_iClip == 0)
	iResult = DefaultReload( 17, GLOCK_RELOAD, 1.5 );
else
	iResult = DefaultReload( 18, GLOCK_RELOAD_NOT_EMPTY, 1.5 );

Changing 18 to 17 should fix this issue.

@agrastiOs
Copy link

Isn't this on original HL too?

@SamVanheer
Copy link

Duplicate of #1076

@mikela-valve
Copy link
Member

Fixed, will be included in next beta update.

@mikela-valve
Copy link
Member

Fixed in beta 'Exe build: 11:12:36 May 21 2019 (8244)',

@IntriguingTiles
Copy link
Author

Confirmed fixed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants