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Update 20250122-VRChat-Loader-with-Godot-Engine.md
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fire authored Jan 27, 2025
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Expand Up @@ -6,7 +6,7 @@ We plan to integrate a VRChat loader that fetches scenes from a Godot Engine HTT

## What is the problem being solved?

Facilitate updates and management of complex scenes in VRChat by allowing external tools to efficiently modify and synchronize the world environment.
Allow external tools to efficiently modify and synchronize the world environment to facilitate updates and management of complex scenes in VRChat.

## Describe how your proposal will work with code, pseudo-code, mock-ups, or diagrams.

Expand All @@ -16,42 +16,6 @@ Implement a protocol in Godot Engine for HTTP GET requests of GLB files with rep

https://example.com/MSFT_texture_dds-proxy/raw.githubusercontent.com/KhronosGroup/glTF-Sample-Assets/main/Models/CompareRoughness/glTF-Binary/CompareRoughness.glb

#### Scenario: Retrieve current scene from Godot Engine via HTTP GET request

##### Given

- A VRChat loader accepting scene URLs

##### When

- A request is sent to the Godot Engine HTTP server with the uri

##### Then

- The server returns the current scene with a DDS writer (MSFT_texture_dds) on the Godot side
- VRChat loads the GLB file from the DDS response

## What are the benefits of the proposal?

- Supports real-time content updates in VRChat
- Leverages existing Godot Engine HTTP capabilities
- Extends VRChat’s functionality

## What are the downsides of the proposal?

- Involves extra development and testing
- Possible compatibility challenges with VRChat loaders

## What are the alternative proposals?

- Continue using static scene loading
- Create a specialized VRChat loader

## When might the proposed solution be used rarely or not at all?

- If static scenes suffice
- If the Godot Engine HTTP server is unavailable

## Is this a V-Sekai core responsibility, and should it be done by us?

This solution could broaden social VR possibilities. A thorough review of feasibility and integration with VRChat is necessary before adopting it as core.
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