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# V-Sekai Deck Log | ||
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_(Locked as of 2025-02-03)_ | ||
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--- | ||
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**1. Date:** 2025-02-03 | ||
**2. Project Status - Team Activity:** | ||
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- **Active Contributors:** 5 (Astral Druid, Fire, iffn, Lyuma, dragonhunt02). | ||
- **Astral Druid:** Coordination + art development. | ||
- **iffn:** Art collaboration (Unity prototype demo: trees, ship environment). | ||
- **Lyuma:** Actively resolving VR UI Ray Casting blocker + drafting work requests. | ||
- **Fire/dragonhunt02:** CI/CD pipeline maintenance + prototyping object mechanics. | ||
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**3. Technical Updates:** | ||
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- **Codebase Health:** | ||
- CI/CD automation (Godot Engine updates + GitHub releases) fully operational. | ||
- Code contributions paused except for Lyuma’s VR UI work. | ||
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**4. Blockers:** | ||
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- ✅ **Resolved:** Content Whitelisting (Lyuma). | ||
- 🛑 **Active:** VR UI Ray Casting (Lyuma). | ||
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**5. Planned Work:** | ||
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- **Astral/Lyuma:** Finalize "request for work" document. | ||
- **iFire:** Implement object add/delete/vote via player controller (scruffed prototype). | ||
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**6. Leadership Decisions:** | ||
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- Redirect non-critical resources to art/coordination until VR UI unblocked. | ||
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--- | ||
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**Status:** ✅ **Locked**. | ||
_Use this log for stakeholder updates or as a reference for future sprints!_ |