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Master's Computer Graphics - Computational Geometry

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Computational geometry project that manipulates a data structure representing meshes and that allows efficient implementations of computational geometry algorithms.

Implemented features:

  • Insertion of a point outside or inside the convex hull of a triangulation + automatic meshing of the point into the existing triangulation
  • Lawson algorithme to improve the quality of an existing triangulation by making a Delaunay triangulation
  • Rupert algorithm (triangulation of a planar straight-line graph) Lawson algorithm

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Master's Computer Graphics - Computational Geometry

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