Skip to content

Fix: cbairport night textures #2481

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Aug 17, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
11 changes: 5 additions & 6 deletions Patch104pZH/Design/Changes/v1.0/2393_cbairport_textures.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -13,18 +13,16 @@ subchanges:
- Fixes cyan snow
- Fixes gaps in snow
- fix: |
cbairport_n, cbairport_ng
cbairport_n, cbairport_dn, cbairport_ng, cbairport_dng
- Fixes black level
- fix: |
cbairport_dn, cbairport_dng
- Fixes black level
- Recreates damaged lights
- Recreates house lights
- fix: |
cbairport_en, cbairport_rn
- Fixes incorrect night light
- fix: |
cbairport_sn, cbairport_dsn, cbairport_sng, cbairport_dsng
- Creates 2x upscale to 512x512 based on regular night textures
- Creates 2x upscale to 512x512
- Recreates house lights
- optimization: |
cbairport_esn, cbairport_rsn
- Optimizes texture size
Expand All @@ -38,6 +36,7 @@ labels:

links:
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2393
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2481

authors:
- xezon
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
16 changes: 0 additions & 16 deletions Patch104pZH/ModBundleOptionalItems.json
Original file line number Diff line number Diff line change
Expand Up @@ -33,22 +33,6 @@
"source": "Art/Textures/GenerateMip/*.tif",
"target": "Art/Textures/*.dds"
},
{
"source": "Art/Textures/GenerateMip/cbairport_n.psd",
"target": "Art/Textures/cbairport_sn.dds"
},
{
"source": "Art/Textures/GenerateMip/cbairport_ng.psd",
"target": "Art/Textures/cbairport_sng.dds"
},
{
"source": "Art/Textures/GenerateMip/cbairport_dn.psd",
"target": "Art/Textures/cbairport_dsn.dds"
},
{
"source": "Art/Textures/GenerateMip/cbairport_dng.psd",
"target": "Art/Textures/cbairport_dsng.dds"
},
{
"source": "Art/Textures/Template/black16px.tga",
"target": "Art/Textures/cbairport_en.dds"
Expand Down