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Fix: cbgrashut3 textures #2450

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Jul 21, 2024
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49 changes: 49 additions & 0 deletions Patch104pZH/Design/Changes/v1.0/2450_cbgrashut3_textures.yaml
Original file line number Diff line number Diff line change
@@ -0,0 +1,49 @@
---
date: 2024-07-21

title: Fixes cbgrashut3 textures

changes:
- fix: Fixes Civilian cbgrashut3 textures.

subchanges:
- fix: |
cbgrashut3, cbgrashut3_d
- Adds missing pipe texture
- Fixes under-saturated door texture
- fix: |
cbgrashut3_e
- Fixes under-saturated door texture
- fix: |
cbgrashut3_r
- Fixes minor alpha channel damage inconsistencies with cbgrashut3_e
- fix: |
cbgrashut3_s
- Fixes over-saturated door texture
- fix: |
cbgrashut3_ds
- Adds missing pipe texture
- Fixes over-saturated door texture
- fix: |
cbgrashut3_es
- Fixes texture damage inconsistencies with cbgrashut3_ds
- fix: |
cbgrashut3_rs
- Fixes texture damage inconsistencies with cbgrashut3_es
- Fixes minor alpha channel damage inconsistencies with cbgrashut3_es
- fix: |
cbgrashut3_en, cbgrashut3_esn, cbgrashut3_rn, cbgrashut3_rsn
- Fixes incorrect night light

labels:
- art
- civilian
- minor
- optional
- v1.0

links:
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2450

authors:
- xezon
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16 changes: 16 additions & 0 deletions Patch104pZH/ModBundleOptionalItems.json
Original file line number Diff line number Diff line change
Expand Up @@ -385,6 +385,22 @@
"source": "Art/Textures/Template/black16px.tga",
"target": "Art/Textures/cbgrashut2_rsn.dds"
},
{
"source": "Art/Textures/Template/black16px.tga",
"target": "Art/Textures/cbgrashut3_en.dds"
},
{
"source": "Art/Textures/Template/black16px.tga",
"target": "Art/Textures/cbgrashut3_esn.dds"
},
{
"source": "Art/Textures/Template/black16px.tga",
"target": "Art/Textures/cbgrashut3_rn.dds"
},
{
"source": "Art/Textures/Template/black16px.tga",
"target": "Art/Textures/cbgrashut3_rsn.dds"
},
{
"source": "Art/Textures/GenerateMip/cbwrfwhrs2_s.psd",
"target": "Art/Textures/cbwrfwhrs2_sg.dds"
Expand Down