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Fix: Remove duplicate sounds in audio events #1926

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Merged
merged 1 commit into from
May 20, 2023
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xezon
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@xezon xezon commented May 8, 2023

This change removes duplicate sounds in audio events:

  • CrowdPanic
  • CrowdPanicLong
  • HumveeMoveStart
  • Amb_UrbanChinaCourtyardBirds
  • ComancheVoiceAttackRocket
  • MigVoiceFalling
  • JarmenKellVoiceFear

@xezon xezon added Minor Severity: Minor < Major < Critical < Blocker Audio Is audio related labels May 8, 2023
@xezon xezon changed the title Fix: Remove duplicate sound in CrowdPanic, CrowdPanicLong Fix: Remove duplicate sounds in audio events May 20, 2023
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xezon commented May 20, 2023

I used script to find audio events with duplicate sounds. They are

CrowdPanic [fixed]
CrowdPanicLong [fixed]
BuildingImpactLight [discard]
GenericFireLargeLoop [discard]
GenericFireMediumLoop [discard]
ExplosionBattleshipTarget [discard]
HumveeMoveStart [fixed]
Amb_DesertVillageDayWallaLoop [discard]
Amb_UrbanCityAmbientLoop [discard]
Amb_UrbanCityAmbientLoop2 [fixed]
Amb_UrbanDocksMachineryLoop [discard]
Amb_DesertMarketWallaLoop2 [discard]
Amb_DesertMarketWallaLoop3 [discard]
Amb_UrbanChinaCourtyardBirds [fixed]
AmbientArabMarket2 [discard]
AvalancheTextureLoop [discard]
ComancheVoiceAttackRocket [fixed]
MigVoiceFalling [fixed]
CINE_U03_BlackLotusVoiceModeBuilding [discard]
JarmenKellVoiceFear [fixed]

I reviewed all of them and applied additional fixed to this pull. Most of the duplicates I have left untouched, because they make sense.

@xezon xezon force-pushed the sounds-panic-crowd branch from bd4e3a2 to a73e2e1 Compare May 20, 2023 07:50
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xezon commented May 20, 2023

Documentation added. Looks good.

@xezon xezon force-pushed the sounds-panic-crowd branch from a73e2e1 to e754502 Compare May 20, 2023 07:54
@xezon xezon merged commit 75f7e89 into main May 20, 2023
@xezon xezon deleted the sounds-panic-crowd branch May 20, 2023 07:54
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