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Update changelog.txt
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jsgnextortex committed Jul 28, 2024
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Showing 1 changed file with 7 additions and 2 deletions.
9 changes: 7 additions & 2 deletions changelog.txt
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v1.?.??? -
v1.0.11 -
Additions:
* It is now possible to define Custom ItemPools in itempools.xml. (the Id can be obtained using Isaac.GetPoolIdByName(poolName))
* Itempools:
- Added support for new custom itempools through itempools.xml on the content folder
- Isaac.GetPoolIdByName(poolName) - returns the id of a given custom pool
- Room:SetItemPool(ItemPoolType PoolType) - sets the pool to use when the game needs to generate random collectibles in the current room
- Room:GetItemPool(int Seed, boolean Raw) - Retrieves the pooltype the game would use to generate random collectibles in the current room.
* ModCallbacks:
- POST versions of MC_PRE_PLAYER_ADD/REMOVE_COSTUME.
* Isaac:
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- SetItemPool(ItemPoolType PoolType) - Sets the pool to use when the game needs to generate random collectibles in the current room.
- GetItemPool(int Seed, boolean Raw) - Retrieves the pool the game would use to generate random collectibles in the current room.
Fixes:
- Fixed potential crash during the ascent
- Fix a vanilla bug that caused Hush's laser attack to ignore a room's slowdown state and always chase the player at full speed
- Restore/fix the vein effect in Hush's boss room pre-Repentance
- Fix ???/Blue Womb rooms generating in The Void even when not using Better Void Generation
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