fix multinode trouble in field mode #50
Merged
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when clicking on the 'wrong' part of a multinode-node, direction calculation is nerfed. This patch avoids a server crash and emits a sound and message.
User can simply click on another part of the multinode- node and the procedure should work.
I didn't bother adjusting the pointed_thing to make this work, as I don't consider the trouble worthwhile for this
kind of node that breaks the voxel world.
The bug was detected by player frogTheSecond and reported by Huhhila on pandorabox. Thanks guys.