Releases: SwissalpS/postool
v20240723.2039
Added optional support for [vizlib] to visualize the grid. It's optional because it doesn't seem to be as useful as the standard entity based grid. The grid created by vizlib doesn't have the bug of disappearing depending on where the player stands but with all the movement it is hard to see the grid at all.
Formspec tweaked.
Some code hardening and updating depricated usages with backward compatibility as far as possible.
Added optional [xcompat] support to ensure craftability for all games supported by [xcompat].
v20220214.0214
Adjusting to changes in minetest-monitoring/mesecons_debug@2651262
keeping backward compat so servers can update either or both.
Some minor cleanups, mainly luacheck related.
Full Changelog: v20220202.0202...v20220214.0214
List Under Tools in unified_inventory
Some bug-fixes, chunk indicator and some more options for chatcommands.
Also some cleanup of depricated methods used.
Full Changelog: v0.3-beta...v20220202.0202
bugs fixed (this time for real ?)
Every setup is unique, so keep testing and reporting, thanks.
Heal HUD by destroying and re-instantiating HUD elements
Seems this work-around should work until the engine is fixed.
First Release
Seems to work, now let's see what users think this tool should be doing :D