This repo will host a bunch of hobby projects of mine. So far there is only one project, which shows a simulated ocean using Gerstner waves. The ocean example references: https://github.com/mrdoob/three.js/ https://developer.nvidia.com/gpugems/gpugems/part-i-natural-effects/chapter-1-effective-water-simulation-physical-models https://github.com/simutaroman/Blazor3D