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SKGRangeFinderComponent
The purpose of this component is to allow for easy functionality of a range finder, whether its handheld or weapon mounted.
This is the name of the mesh to be used for performing the trace from the range finder.
This is the name of the socket on the Range Finder Mesh Name used for tracing.
This is the name of the text render component used for the range finder to display the range.
This is the minimum distance that the range finder will read. If the hit is less than this distance away, 0 is returned.
This is the maximum distance that the range finder will trace. Distances hit further than this will return 0.
These are the corresponding symbols to be used in the display such as 150M/150m if using Meters.
If true, it will use Yards/Meters for measurement, if false it will use Inch/Centimeter.
If true, it will use Meter/Centimeter for measurement based on the above setting, if false it will use Yard/Inch based on the above setting.
If true, the range finder will automatically fetch the range at what its looking at based on the given interval of Auto Range Interval.
This is the rate at which the range finder will fetch the range. 1.0 = fetch once every 1 second.
This function will range whatever the range finder is looking at and apply and return the result.
This function will range whatever the range finder is looking at and apply and return the result as a string.
This function will return the mesh used for the range finder systems.
This function will return the text render component used for the range finder systems.
This event fires off each time the range finder runs.