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Renamable Component #1821
Renamable Component #1821
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Todo: Why doesn't the Verb appear??
Not applying the name yet, though
Doesn't this just do what can be done to borgs through opening their panel, the intended way? Should make this only apply to things like pAIs. |
doesn't work yet
The robots are actually the primary objective, the pAI was a bonus. I'm making this in response to a poll on Goob MRP to see if people would like it. What you're saying about Borgs is a good hint though, because as you say that bit does pretty much what I'm trying here. Next time I continue with this I'll have a good look at how that works :) |
Should I also put this on buttons, levers, etc.? So people can describe a button's function? |
Hand labeler does that part for you |
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Exclude borgs from this. You do not need to change parenting, just check if they have a SiliconComponent and return on rename attempt if so.
as mentioned in Discord, Borgs aren't affected. Apologies for the confusion! |
Content.Shared/Renamable/EntitySystems/SharedRenamableSystem.cs
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Content.Shared/Renamable/EntitySystems/SharedRenamableSystem.cs
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Content.Shared/Renamable/EntitySystems/SharedRenamableSystem.cs
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Co-authored-by: sleepyyapril <[email protected]> Signed-off-by: Timfa <[email protected]>
Tested and seems to work as intended :) |
Description
Adds a component (added to MobSoliconBase) which allows you to rename an entity in-game via a verb.
TODO
Media
Changelog
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