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Lang providers #736
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Lang providers #736
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JoeyDP
requested changes
May 25, 2023
# Conflicts: # src/main/resources/assets/minelabs/lang/nl_nl.json
# Conflicts: # src/main/generated/assets/minelabs/lang/en_us.json # src/main/generated/assets/minelabs/lang/nl_be.json # src/main/resources/assets/minelabs/lang/en_us.static.json # src/main/resources/assets/minelabs/lang/nl_nl.json
JoeyDP
approved these changes
Jun 28, 2023
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Pixar, je krijgt van mij carte blanche wat de language datagen tools betreft, zolang je zelf er ook voor zorgt dat alles vertaalt geraakt. Is dat fair?
# Conflicts: # src/main/resources/assets/minelabs/lang/en_us.static.json
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Added Lang Providers. fixes #722
It will generate all blocks items and block entities that we add to the game automatically. (When running Datagen or when building the jar)
If you have any manual entries you want to add (text/itemgroups/villager professions/...):
Add the
key
in MinelabsLangProvider (with either an empty translation or a predefined stringmissing_translation
)You can then choose to add the the correct translation for each Lang in the respective provider (making them Dynamic for when we change subfolders / identifiers) OR add it to the STATIC lang file which we have to manually update.
Notes: