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  • Germany
  • 12:08 (UTC +02:00)

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Schildgard/README.md

Hey there! πŸ‘‹

About me

Indie Game Dev based in Northrine Westfalia, Germany.
Engine: Unreal Engine 5, Unity
Programming Languages: C++, C#, C (basics)
Preferences: Gameplay Programming, Backend

  • πŸ‘¨β€πŸŽ“ Eductation: Diploma Degree in Game Programming (SAE Institute)
  • πŸ”­ currently working on 'Shadow Keep'. A Soulslike Action RPG for Steam and my first Game aimed to be shipped.
  • πŸ“« How to reach me: Best to hit me up via E-Mail! [email protected]

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  1. Bonfire Bonfire Public

    A 3D-action RPG and my Videogame project of my second semesters game development education.

    C# 2

  2. 2D-Character-Controller 2D-Character-Controller Public

    A 2D Jump & Run Character Controller I made in the first semester of my education.

    ShaderLab

  3. Space-Shooter Space-Shooter Public

    A 2D-sidescrolling Spaceship Shooter game and my first Videogame Project from my first semester during my SAE Education.

    C#

  4. Eternal-Grace-Arena Eternal-Grace-Arena Public

    Eternal Grace Battle Mode. Using Unreal C++

    C++