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@@ -6,7 +6,7 @@ | |
/* By: aaljaber <[email protected] +#+ +:+ +#+ */ | ||
/* +#+#+#+#+#+ +#+ */ | ||
/* Created: 2022/07/31 22:25:31 by aaljaber #+# #+# */ | ||
/* Updated: 2022/08/27 06:08:01 by aaljaber ### ########.fr */ | ||
/* Updated: 2022/11/20 04:09:44 by aaljaber ### ########.fr */ | ||
/* */ | ||
/* ************************************************************************** */ | ||
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@@ -32,47 +32,181 @@ void move_player(t_cub_main *main) | |
start_raycast(main); | ||
} | ||
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int move(int key, void *param) | ||
void move_forward_backward(t_cub_main *main, t_coord *next_pos, int op) | ||
{ | ||
t_cub_main *main; | ||
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main = (t_cub_main *) param; | ||
if (key == K_W) | ||
if (op == 'f') | ||
{ | ||
main->pos.axis.y += (main->pos.vctr.y * 5); | ||
main->pos.axis.x += (main->pos.vctr.x * 5); | ||
next_pos->x += (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
next_pos->y += (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
else if (key == K_S) | ||
else if (op == 'b') | ||
{ | ||
main->pos.axis.y -= (main->pos.vctr.y * 5); | ||
main->pos.axis.x -= (main->pos.vctr.x * 5); | ||
next_pos->x -= (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
next_pos->y -= (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
else if (key == K_AR_R) | ||
} | ||
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void rotate_dir(t_cub_main *main, int op) | ||
{ | ||
if (op == 'r') | ||
{ | ||
main->pos.vctr.a -= 1; | ||
main->pos.vctr.a += ROTATION_ANGLE; | ||
main->pos.vctr.a = lmt_angle(main->pos.vctr.a); | ||
main->pos.vctr.x = cos(deg_rad(main->pos.vctr.a)); | ||
main->pos.vctr.y = -sin(deg_rad(main->pos.vctr.a)); | ||
} | ||
else if (key == K_AR_L) | ||
else if (op == 'l') | ||
{ | ||
main->pos.vctr.a += 1; | ||
main->pos.vctr.a -= ROTATION_ANGLE; | ||
main->pos.vctr.a = lmt_angle(main->pos.vctr.a); | ||
main->pos.vctr.x = cos(deg_rad(main->pos.vctr.a)); | ||
main->pos.vctr.y = -sin(deg_rad(main->pos.vctr.a)); | ||
} | ||
else if (key == K_A) | ||
} | ||
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/* | ||
* first two quadrants | ||
! 1st quad: cos+ sin+ | ||
! 2nd quad: cos- sin+ | ||
*/ | ||
void move_left_firstquadrants(t_cub_main *main, t_coord *next_pos) | ||
{ | ||
if (main->pos.vctr.a >= 0.00 && main->pos.vctr.a <= 90.00) | ||
{ | ||
main->pos.axis.y += (main->pos.vctr.y * 5); | ||
main->pos.axis.x += (main->pos.vctr.x * 5) - 5; | ||
if (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE > \ | ||
sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE) | ||
next_pos->y -= (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
else | ||
next_pos->x += (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
else if (key == K_D) | ||
if (main->pos.vctr.a >= 90.00 && main->pos.vctr.a <= 180.00) | ||
{ | ||
main->pos.axis.y += (main->pos.vctr.y * 5); | ||
main->pos.axis.x += (main->pos.vctr.x * 5) + 5; | ||
if (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE > (STEP_SIZE / 2.00) \ | ||
|| sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE < -(STEP_SIZE / 2.00)) | ||
next_pos->x += (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
else | ||
next_pos->y -= (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
} | ||
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/* | ||
* second two quadrants | ||
! 3rd quad: cos- sin- | ||
! 4th quad: cos+ sin- | ||
*/ | ||
void move_left_secondquadrants(t_cub_main *main, t_coord *next_pos) | ||
{ | ||
if (main->pos.vctr.a >= 180.00 && main->pos.vctr.a <= 270.00) | ||
{ | ||
if (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE < \ | ||
sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE) | ||
next_pos->y -= (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
else | ||
next_pos->x += (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
if (main->pos.vctr.a >= 270 && main->pos.vctr.a <= 360.00) | ||
{ | ||
if (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE > (STEP_SIZE / 2.00) \ | ||
|| sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE < -(STEP_SIZE / 2.00)) | ||
next_pos->x += (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
else | ||
next_pos->y -= (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
} | ||
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/* | ||
* first two quadrants | ||
! 1st quad: cos+ sin+ | ||
! 2nd quad: cos- sin+ | ||
*/ | ||
void move_right_firstquadrants(t_cub_main *main, t_coord *next_pos) | ||
{ | ||
if (main->pos.vctr.a >= 0.00 && main->pos.vctr.a <= 90.00) | ||
{ | ||
if (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE > \ | ||
sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE) | ||
next_pos->y += (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
else | ||
next_pos->x -= (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
if (main->pos.vctr.a >= 90.00 && main->pos.vctr.a <= 180.00) | ||
{ | ||
if (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE > (STEP_SIZE / 2.00) \ | ||
|| sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE < -(STEP_SIZE / 2.00)) | ||
next_pos->x -= (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
else | ||
next_pos->y += (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
} | ||
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/* | ||
* second two quadrants | ||
! 3rd quad: cos- sin- | ||
! 4th quad: cos+ sin- | ||
*/ | ||
void move_right_secondquadrants(t_cub_main *main, t_coord *next_pos) | ||
{ | ||
if (main->pos.vctr.a >= 180.00 && main->pos.vctr.a <= 270.00) | ||
{ | ||
if (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE < \ | ||
sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE) | ||
next_pos->y += (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
else | ||
next_pos->x -= (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
if (main->pos.vctr.a >= 270.00 && main->pos.vctr.a <= 360.00) | ||
{ | ||
if (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE > (STEP_SIZE / 2.00) \ | ||
|| sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE < -(STEP_SIZE / 2.00)) | ||
next_pos->x -= (sin(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
else | ||
next_pos->y += (cos(deg_rad(main->pos.vctr.a)) * STEP_SIZE); | ||
} | ||
} | ||
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void move_left_right(t_cub_main *main, t_coord *next_pos, int op) | ||
{ | ||
if (op == 'l') | ||
{ | ||
move_left_firstquadrants(main, next_pos); | ||
move_left_secondquadrants(main, next_pos); | ||
} | ||
else if (op == 'r') | ||
{ | ||
move_right_firstquadrants(main, next_pos); | ||
move_right_secondquadrants(main, next_pos); | ||
} | ||
} | ||
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void check_if_wall(t_cub_main *main, t_coord *next_pos) | ||
{ | ||
if (main->m_info.map[(int)(next_pos->y / 64.00)] \ | ||
[(int)(next_pos->x / 64.00)] != '1') | ||
{ | ||
main->pos.axis.x = next_pos->x; | ||
main->pos.axis.y = next_pos->y; | ||
} | ||
} | ||
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int move(int key, void *param) | ||
{ | ||
t_cub_main *main; | ||
t_coord next_pos; | ||
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main = (t_cub_main *) param; | ||
next_pos.x = main->pos.axis.x; | ||
next_pos.y = main->pos.axis.y; | ||
if (key == K_W) | ||
move_forward_backward(main, &next_pos, 'f'); | ||
else if (key == K_S) | ||
move_forward_backward(main, &next_pos, 'b'); | ||
else if (key == K_AR_R) | ||
rotate_dir(main, 'r'); | ||
else if (key == K_AR_L) | ||
rotate_dir(main, 'l'); | ||
else if (key == K_A) | ||
move_left_right(main, &next_pos, 'l'); | ||
else if (key == K_D) | ||
move_left_right(main, &next_pos, 'r'); | ||
if (key == K_ESC) | ||
endgame(main); | ||
check_if_wall(main, &next_pos); | ||
find_initial_dis(main); | ||
move_player(main); | ||
return (0); | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -6,7 +6,7 @@ | |
/* By: aaljaber <[email protected] +#+ +:+ +#+ */ | ||
/* +#+#+#+#+#+ +#+ */ | ||
/* Created: 2022/07/18 13:32:46 by aaljaber #+# #+# */ | ||
/* Updated: 2022/08/27 05:48:00 by aaljaber ### ########.fr */ | ||
/* Updated: 2022/11/20 04:10:10 by aaljaber ### ########.fr */ | ||
/* */ | ||
/* ************************************************************************** */ | ||
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@@ -45,7 +45,8 @@ | |
# define WIN_H 512 | ||
# define WIN_W 640 | ||
# define IMG_SIZE 64 | ||
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# define STEP_SIZE 20.00 | ||
# define ROTATION_ANGLE 10 | ||
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typedef struct wall_coord t_wall_coord; | ||
typedef struct cub_main t_cub_main; | ||
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