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Upstream sync #499

Merged
merged 45 commits into from
Mar 4, 2024
Merged

Upstream sync #499

merged 45 commits into from
Mar 4, 2024

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Rxup
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@Rxup Rxup commented Mar 4, 2024

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Brandon-Huu and others added 30 commits March 2, 2024 15:17
* fix(seizures): remove seizures from the game

* Reduced animation time to 2 seconds
* loc

* per review

* Update Content.Client/MassMedia/Ui/ArticleEditorPanel.xaml

Co-authored-by: Nemanja <[email protected]>

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Co-authored-by: Nemanja <[email protected]>
…tart (also lobby music not looped anymore) (#25530)

* fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore)

* refactor: now lobby music is part of ContentAudioSystem. Lobby playlist is used instead of single track. Client now selects next lobby soundtrack after previous finished.

* refactor: incapsulated info on current lobby track in simple record

* refactor: fixed inconsistent naming between song and soundtrack for lobbymusic

* refactor: xml-doc for LobbyPlaylistChangedEvent

* fix: inverted invalid _audio.PlayGlobal check to return only if lobby soundtrack play call failed

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Co-authored-by: pa.pecherskij <[email protected]>
* feat(inventory): Add secondary quick-remove star

* style: Fix end of file newline

* feat(inventory): Change secondary smart-equip star to silver star

* feat(inventory): Decrease secondary quick-equip star luminosity to better match the primary
cleanup chairs.yml

not sure if i did this correctly
Librarian drip

Co-authored-by: Plykiya <[email protected]>
Prediction for puddle and spillable examines
* Make itemslots more verbose with AME proof of concept.

* Remove unnecessary [DataField] strings and use null coalescing in whitelist checks.

* Change optional popup fields into LocId.
* patch QSI exception

* fuck don't die
Revert "Make galoshes obtainable and slowing you (#25484)"

This reverts commit 6568737.
* Add shuttle interior drawing back

Just do it per-tile she'll be right, at least it's done with 1 draw call.

* Revamp shuttle console

* Bunch of cleanup work

* Lables sortito

* dok

* Pixel alignment and colours

* Fix a bunch of drawing bugs

* Shuttle map drawing

* Drawing fixes

* Map parallax working finally

* weh

* Commit all my stuff

* mic

* deez

* Update everything

* Xamlify everything

* uh

* Rudimentary blocker range

* My enemies have succeeded

* Bunch of changes to FTL

* Heaps of cleanup

* Fix FTL bugs

* FTL

* weewoo

* FTL fallback

* wew

* weh

* Basic FTL working

* FTL working

* FTL destination fixes

* a

* Exclusion zones

* Fix drawing / FTL

* Beacons working

* Coordinates drawing

* Fix unknown map names

* Dorks beginning

* State + docking cleanup start

* Basic dock drawing

* Bunch of drawing fixes

* Batching / color fixes

* Cleanup and beacons support

* weh

* weh

* Begin pings

* First draft at map objects

* Map fixup

* Faster drawing

* Fix perf + FTL

* Cached drawing

* Fix drawing

* Best I got

* strips

* Back to lists but with caching

* Final optimisation

* Fix dock bounds

* Docking work

* stinker

* kobolds

* Btns

* Docking vis working

* Fix docking pre-vis

* canasses

* Helldivers 2

* a

* Array life

* Fix

* Fix TODOs

* liltenhead feature club

* dorking

* Merge artifacts

* Last-minute touchup
remove doafter from toggling your own internals
* Fix FTLToDock

- Removed Enabled coz unneeded really.
- Fixed SetCoordinates call that got dumped at some point oop.

* Fix this docking check
@Rxup Rxup merged commit 14562f2 into master Mar 4, 2024
7 checks passed
@Rxup Rxup deleted the upstream-sync branch March 6, 2024 12:10
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